that's a great idea Ean. i'm going to add a +1 to this as it would make what i just did much much simpler :)
-josh On Wed, Jun 13, 2012 at 11:47 PM, Diogo Girondi <[email protected]> wrote: > The old Nuke 4.x had this at a point. > > You could enable a W icon pointing to a Wiki page on the side of the ? icon > on nodes. At that time Throb was maintaining a Nuke wiki and most nodes > already had their wiki page. But then his site got hacked, went offline and > I guess that feature fall in disuse and end up getting lost during the > transition from D2 Software to The Foundry. > > Would be great to see that re-surfacing in some way in Nuke. > > -diogo > > > On Wed, Jun 13, 2012 at 2:48 PM, Ean Carr <[email protected]> wrote: >> >> Hey, >> >> A few years ago, Bill S. was planning to add some kind of callback to the >> '?' tooltip button so users could override it with their own function, to do >> presumably something like nukescripts.start(...) to an internal wiki site or >> something for extra help on any given node. It's an official feature request >> #18247. Anyone wants to get this done, please email support so maybe they'll >> bump up priority! >> >> Maybe additionally, I'd like URLs to work directly in the tooltip text. >> So, you click the '?', you get the tooltip as usual, but we can put a URL in >> there with a link to the wiki if anyone wants even more info on the node. >> It seems a shame that basic formatting html works but not hyperlinks. >> >> -E >> >> >> On Wed, Jun 13, 2012 at 10:15 AM, Josh Imbruglia >> <[email protected]> wrote: >>> >>> thanks for the response frank, >>> >>> i've gone for the method of adding a new 'help' tab to all custom user >>> created nodes with a pyscript button that opens up the web browser to >>> the corresponding wiki entry. that seemed to be the easiest and most >>> robust way. still not too sure what the Help_Knob is for then, looks >>> legacy to me. haha >>> >>> cheers, >>> josh >>> >>> On Sun, Jun 3, 2012 at 9:26 AM, Frank Rueter <[email protected]> >>> wrote: >>> > You can edit the help knob by simply setting it's string: >>> > node['help'].setValue( 'this is how to use this gizmo...' ) >>> > >>> > Or in the group's UI: right click > Edit Help >>> > >>> > I'm not sure what the actual Help_Knob object is (the above mentioned >>> > knob >>> > is actually a EvalString_Knob). >>> > >>> > I remember a feature request from D2Software days to mimic a Shake >>> > feature >>> > which would allow you to dynamically link nodes' help to a url. It >>> > would be >>> > great to have an easy mechanism for this. >>> > >>> > The help knob is pretty useless for what you're after though, as it >>> > won't >>> > allow you to click on it's text. >>> > Your best bet is to add a right click menu item to all nodes' >>> > properties >>> > panel and call a function that grabs the node's class and builds a url, >>> > then >>> > opens it: >>> > >>> > >>> > def loadWiki(): >>> > >>> > node = nuke.selectedNode() >>> > >>> > nodeClass = node.Class() >>> > >>> > url = 'www.myWiki/%s' % nodeClass >>> > >>> > print 'opening', url >>> > >>> > nuke.tcl('start %s') % url >>> > >>> > nuke.menu('Properties').addCommand( 'Open Wiki page', loadWiki ) >>> > >>> > >>> > >>> > I used the tcl command to open a url as nukescripts.start() doesn't >>> > seem to >>> > do anything (might be a bug). >>> > >>> > Cheers, >>> > frank >>> > >>> > >>> > >>> > >>> > On 1/06/12 9:16 PM, Josh Imbruglia wrote: >>> > >>> > hi everybody, >>> > >>> > just wondering if anyone knows of a best practice for adding a help to >>> > all custom gizmos. I want to be able to link them to our wiki page for >>> > a quick reference for new artists. >>> > >>> > so a couple questions i have are: >>> > >>> > what is the Help_Knob, is this what i want? it doesn't appear to >>> > serialize so how does one use it? is it possible to setup an onCreate >>> > callback that will add the Help_Knob dynamically for any custom gizmo? >>> > >>> > that begs me to ask, is there a way to detect if a node is an internal >>> > Nuke one vs. a custom implementation? >>> > >>> > any ideas or thought would be more then welcome. >>> > >>> > cheers, >>> > josh >>> > _______________________________________________ >>> > Nuke-python mailing list >>> > [email protected], http://forums.thefoundry.co.uk/ >>> > http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-python >>> > >>> > >>> > _______________________________________________ >>> > Nuke-python mailing list >>> > [email protected], http://forums.thefoundry.co.uk/ >>> > http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-python >>> > >>> _______________________________________________ >>> Nuke-python mailing list >>> [email protected], http://forums.thefoundry.co.uk/ >>> http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-python >> >> >> >> _______________________________________________ >> Nuke-python mailing list >> [email protected], http://forums.thefoundry.co.uk/ >> http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-python >> > > > _______________________________________________ > Nuke-python mailing list > [email protected], http://forums.thefoundry.co.uk/ > http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-python > _______________________________________________ Nuke-python mailing list [email protected], http://forums.thefoundry.co.uk/ http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-python
