that's a great idea Ean. i'm going to add a +1 to this as it would
make what i just did much much simpler :)

-josh

On Wed, Jun 13, 2012 at 11:47 PM, Diogo Girondi <[email protected]> wrote:
> The old Nuke 4.x had this at a point.
>
> You could enable a W icon pointing to a Wiki page on the side of the ? icon
> on nodes. At that time Throb was maintaining a Nuke wiki and most nodes
> already had their wiki page. But then his site got hacked, went offline and
> I guess that feature fall in disuse and end up getting lost during the
> transition from D2 Software to The Foundry.
>
> Would be great to see that re-surfacing in some way in Nuke.
>
> -diogo
>
>
> On Wed, Jun 13, 2012 at 2:48 PM, Ean Carr <[email protected]> wrote:
>>
>> Hey,
>>
>> A few years ago, Bill S. was planning to add some kind of callback to the
>> '?' tooltip button so users could override it with their own function, to do
>> presumably something like nukescripts.start(...) to an internal wiki site or
>> something for extra help on any given node. It's an official feature request
>> #18247. Anyone wants to get this done, please email support so maybe they'll
>> bump up priority!
>>
>> Maybe additionally, I'd like URLs to work directly in the tooltip text.
>> So, you click the '?', you get the tooltip as usual, but we can put a URL in
>> there with a link to the wiki if anyone wants even more info on the node.
>> It seems a shame that basic formatting html works but not hyperlinks.
>>
>> -E
>>
>>
>> On Wed, Jun 13, 2012 at 10:15 AM, Josh Imbruglia
>> <[email protected]> wrote:
>>>
>>> thanks for the response frank,
>>>
>>> i've gone for the method of adding a new 'help' tab to all custom user
>>> created nodes with a pyscript button that opens up the web browser to
>>> the corresponding wiki entry. that seemed to be the easiest and most
>>> robust way. still not too sure what the Help_Knob is for then, looks
>>> legacy to me. haha
>>>
>>> cheers,
>>> josh
>>>
>>> On Sun, Jun 3, 2012 at 9:26 AM, Frank Rueter <[email protected]>
>>> wrote:
>>> > You can edit the help knob by simply setting it's string:
>>> > node['help'].setValue( 'this is how to use this gizmo...' )
>>> >
>>> > Or in the group's UI: right click > Edit Help
>>> >
>>> > I'm not sure what the actual Help_Knob object is (the above mentioned
>>> > knob
>>> > is actually a EvalString_Knob).
>>> >
>>> > I remember a feature request from D2Software days to mimic a Shake
>>> > feature
>>> > which would allow you to dynamically link nodes' help to a url. It
>>> > would be
>>> > great to have an easy mechanism for this.
>>> >
>>> > The help knob is pretty useless for what you're after though, as it
>>> > won't
>>> > allow you to click on it's text.
>>> > Your best bet is to add a right click menu item to all nodes'
>>> > properties
>>> > panel and call a function that grabs the node's class and builds a url,
>>> > then
>>> > opens it:
>>> >
>>> >
>>> > def loadWiki():
>>> >
>>> > node = nuke.selectedNode()
>>> >
>>> > nodeClass = node.Class()
>>> >
>>> > url = 'www.myWiki/%s' % nodeClass
>>> >
>>> > print 'opening', url
>>> >
>>> > nuke.tcl('start %s') % url
>>> >
>>> > nuke.menu('Properties').addCommand( 'Open Wiki page', loadWiki )
>>> >
>>> >
>>> >
>>> > I used the tcl command to open a url as nukescripts.start() doesn't
>>> > seem to
>>> > do anything (might be a bug).
>>> >
>>> > Cheers,
>>> > frank
>>> >
>>> >
>>> >
>>> >
>>> > On 1/06/12 9:16 PM, Josh Imbruglia wrote:
>>> >
>>> > hi everybody,
>>> >
>>> > just wondering if anyone knows of a best practice for adding a help to
>>> > all custom gizmos. I want to be able to link them to our wiki page for
>>> > a quick reference for new artists.
>>> >
>>> > so a couple questions i have are:
>>> >
>>> > what is the Help_Knob, is this what i want? it doesn't appear to
>>> > serialize so how does one use it? is it possible to setup an onCreate
>>> > callback that will add the Help_Knob dynamically for any custom gizmo?
>>> >
>>> > that begs me to ask, is there a way to detect if a node is an internal
>>> > Nuke one vs. a custom implementation?
>>> >
>>> > any ideas or thought would be more then welcome.
>>> >
>>> > cheers,
>>> > josh
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