I can't rave enough about having a keypad on the mouse and mapping my own functions to it with various combinations of modifier keys... on one project I even had hotkeys to remap the hotkeys.
Moving on the timeline (or any other task) is effortless when your left hand hits some combination of Shift/Alt/Ctrl on the left side of the keyboard and your right thumb just taps a button on the side of the mouse. http://www.razerzone.com/au-en/gaming-mice/razer-naga-epic/ I won't get started (much) about multi-axis joysticks... but there is a reason why they are used in broadcast control rooms, and inexpensive gaming joysticks have heaps of potential in apps like Nuke. T_______________________________________________ Nuke-python mailing list Nuke-python@support.thefoundry.co.uk, http://forums.thefoundry.co.uk/ http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-python