Right but the problem is i'm not actually moving through the frames. Just using nuke.frame() to set 3 frames. Maybe a tight loop trying to verify the frame has taken. Worth a try.
This is an automated script that is supposed to 1) set three keyframes on then 2) o_solver (first, middle, last), and then render. Problem is that #2 is happening before #1 is finished :) - John Vanderbeck - http://www.johnvanderbeck.com On Fri, Oct 25, 2013 at 8:14 PM, Richard Bobo <richb...@mac.com> wrote: > > On Oct 25, 2013, at 7:01 PM, John Vanderbeck < > john.vanderb...@primefocusworld.com> wrote: > > Thanks for the thoughts Rich, but I don't think its a solution. > > Sleeping is one of the first things I tried, but it blocks Nuke so the > functions don't actually happen. Nuke races to try and do them all at once > after the sleep and just drops most of them. > > As for using a conditional, i'm not sure how I would set that up, but i'm > fairly certain it isn't an option because these keys need to be set, so > that Ocula can do its thing BEFORE rendering begins. > > Unless I misunderstood you? > > > I'm probably not getting the whole drift of what's happening, but what I > was suggesting was, just before the execute, doing the test… > …… > …… > …... > if nuke.frame() == firstFrame: > addKeyKnob.execute() > > It sounds too easy, so I'm sure that's not what the problem is. > > Rich > > > - John Vanderbeck > - Prime Focus World, Vancouver > - 2D Pipeline / Comp TD > > > > On Oct 25, 2013, at 1:29 PM, Richard Bobo <richb...@mac.com> wrote: > > John, > > This may be to simplistic, but didi you try making a condition for the > execute to be something similar to nuke.frame() == firstFrame ? > Maybe use a try: statement with some number of tries or with a sleep time > in-between…? Just thinking…. > > Rich > > > > On Oct 25, 2013, at 1:41 PM, John Vanderbeck < > john.vanderb...@primefocusworld.com> wrote: > > Hey all, > > Been going out of my mind the last few days and hoping one of you geniuses > might be able to help ease my pain. > > Basically I need to script the use of O_Solver to set three keyframes. > > I'm running into issues though because of the way Nuke handles threads. > If I do something like this all in the main thread: > > solverNode = nuke.toNode("O_Solver1") > addKeyKnob = solverNode.knob("addAnalysisKey") > print "Jumping to frame %d" % firstFrame > nuke.frame(firstFrame) > print "Setting Key" > addKeyKnob.execute() > > > Then what happens is the key gets set, but NOT on the proper frame. Nuke > doesn't seem to have finished setting the frame before the next call, so > the key ends up being set on whatever frame the playhead happened to be on. > > So I then reworked things to do it all in a subthread. This worked > perfectly, but then I had the problem of knowing when it was done. If I > tried to block the main thread while waiting on the subthread, then Nuke > again wouldn't properly set the keyframes. Unfortunately it is vital that > I be able to wait and not return until all keyframes are set :( > > Any thoughts? > > -- > - John Vanderbeck > - Prime Focus World, Vancouver > - 2D Pipeline TD > > _______________________________________________ > Nuke-python mailing list > Nuke-python@support.thefoundry.co.uk, http://forums.thefoundry.co.uk/ > http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-python > > > _______________________________________________ > Nuke-python mailing list > Nuke-python@support.thefoundry.co.uk, http://forums.thefoundry.co.uk/ > http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-python > > > _______________________________________________ > Nuke-python mailing list > Nuke-python@support.thefoundry.co.uk, http://forums.thefoundry.co.uk/ > http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-python > > > > _______________________________________________ > Nuke-python mailing list > Nuke-python@support.thefoundry.co.uk, http://forums.thefoundry.co.uk/ > http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-python > >
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