That is actually brilliant Frank. Dirty as heck but brilliant :) John Vanderbeck http://www.johnvanderbeck.com jwvanderb...@gmail.com
On Oct 26, 2013, at 12:48 AM, Frank Rueter <fr...@beingfrank.info> wrote: > I remember having to deal with this sort of thing in the past and using a > nasty workaround like creating a dummy node that can be executed (e.g. > CurveTool), changing to the frame in question, executing the dummy node on > that frame (to force nuke to refresh the frame context), then doing what you > actually want to do on that frame, move to the next frame, rinse and repeat, > and in the end just delete the dummy node. > > There is probably (hopefully) a more elegant way now but this is how I > remember getting around the problem quickly. > > > On 26/10/13 4:52 PM, John Vanderbeck wrote: >> Right but the problem is i'm not actually moving through the frames. Just >> using nuke.frame() to set 3 frames. Maybe a tight loop trying to verify the >> frame has taken. Worth a try. >> >> This is an automated script that is supposed to 1) set three keyframes on >> then 2) o_solver (first, middle, last), and then render. Problem is that >> #2 is happening before #1 is finished :) >> >> - John Vanderbeck >> - http://www.johnvanderbeck.com >> >> >> On Fri, Oct 25, 2013 at 8:14 PM, Richard Bobo <richb...@mac.com> wrote: >> >> On Oct 25, 2013, at 7:01 PM, John Vanderbeck >> <john.vanderb...@primefocusworld.com> wrote: >> >>> Thanks for the thoughts Rich, but I don't think its a solution. >>> >>> Sleeping is one of the first things I tried, but it blocks Nuke so the >>> functions don't actually happen. Nuke races to try and do them all at once >>> after the sleep and just drops most of them. >>> >>> As for using a conditional, i'm not sure how I would set that up, but i'm >>> fairly certain it isn't an option because these keys need to be set, so >>> that Ocula can do its thing BEFORE rendering begins. >>> >>> Unless I misunderstood you? >> >> I'm probably not getting the whole drift of what's happening, but what I was >> suggesting was, just before the execute, doing the test… >> …… >> …… >> …... >> if nuke.frame() == firstFrame: >> addKeyKnob.execute() >> >> It sounds too easy, so I'm sure that's not what the problem is. >> >> Rich >> >>> >>> - John Vanderbeck >>> - Prime Focus World, Vancouver >>> - 2D Pipeline / Comp TD >>> >>> >>> >>> On Oct 25, 2013, at 1:29 PM, Richard Bobo <richb...@mac.com> wrote: >>> >>>> John, >>>> >>>> This may be to simplistic, but didi you try making a condition for the >>>> execute to be something similar to nuke.frame() == firstFrame ? >>>> Maybe use a try: statement with some number of tries or with a sleep time >>>> in-between…? Just thinking…. >>>> >>>> Rich >>>> >>>> >>>> >>>> On Oct 25, 2013, at 1:41 PM, John Vanderbeck >>>> <john.vanderb...@primefocusworld.com> wrote: >>>> >>>>> Hey all, >>>>> >>>>> Been going out of my mind the last few days and hoping one of you >>>>> geniuses might be able to help ease my pain. >>>>> >>>>> Basically I need to script the use of O_Solver to set three keyframes. >>>>> >>>>> I'm running into issues though because of the way Nuke handles threads. >>>>> If I do something like this all in the main thread: >>>>> >>>>> solverNode = nuke.toNode("O_Solver1") >>>>> addKeyKnob = solverNode.knob("addAnalysisKey") >>>>> print "Jumping to frame %d" % firstFrame >>>>> nuke.frame(firstFrame) >>>>> print "Setting Key" >>>>> addKeyKnob.execute() >>>>> >>>>> Then what happens is the key gets set, but NOT on the proper frame. Nuke >>>>> doesn't seem to have finished setting the frame before the next call, so >>>>> the key ends up being set on whatever frame the playhead happened to be >>>>> on. >>>>> >>>>> So I then reworked things to do it all in a subthread. This worked >>>>> perfectly, but then I had the problem of knowing when it was done. If I >>>>> tried to block the main thread while waiting on the subthread, then Nuke >>>>> again wouldn't properly set the keyframes. Unfortunately it is vital >>>>> that I be able to wait and not return until all keyframes are set :( >>>>> >>>>> Any thoughts? >>>>> >>>>> -- >>>>> - John Vanderbeck >>>>> - Prime Focus World, Vancouver >>>>> - 2D Pipeline TD >>>>> >>>>> _______________________________________________ >>>>> Nuke-python mailing list >>>>> Nuke-python@support.thefoundry.co.uk, http://forums.thefoundry.co.uk/ >>>>> http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-python >>>> >>>> _______________________________________________ >>>> Nuke-python mailing list >>>> Nuke-python@support.thefoundry.co.uk, http://forums.thefoundry.co.uk/ >>>> http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-python >>> >>> _______________________________________________ >>> Nuke-python mailing list >>> Nuke-python@support.thefoundry.co.uk, http://forums.thefoundry.co.uk/ >>> http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-python >> >> >> _______________________________________________ >> Nuke-python mailing list >> Nuke-python@support.thefoundry.co.uk, http://forums.thefoundry.co.uk/ >> http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-python >> >> >> >> >> _______________________________________________ >> Nuke-python mailing list >> Nuke-python@support.thefoundry.co.uk, http://forums.thefoundry.co.uk/ >> http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-python > > _______________________________________________ > Nuke-python mailing list > Nuke-python@support.thefoundry.co.uk, http://forums.thefoundry.co.uk/ > http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-python
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