Thanks Erwan, This is nice. However, I notice the command does not return any of the plugins / gizmos / scripts loaded from within init.py.
>From init.py, I'm adding scripts and gizmos using nuke.pluginAppendPath(). Should I load the plugins / gizmos / scripts in a different way to be able to list them using the nuke.plugins() command? // Fredrik On Tue Dec 09 2014 at 12:12:12 PM Erwan Leroy <er...@erwanleroy.com> wrote: > nuke.plugins(0,'*.gizmo') > On 9 Dec 2014 18:23, "Fredrik Averpil" <fredrik.aver...@gmail.com> wrote: > >> Hi, >> >> I'm trying to figure out whether I can find the location of all loaded >> plugins, scripts, gizmos from within Nuke. >> >> Any ideas? >> >> Regards, >> Fredrik >> >> _______________________________________________ >> Nuke-python mailing list >> Nuke-python@support.thefoundry.co.uk, http://forums.thefoundry.co.uk/ >> http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-python >> >> _______________________________________________ > Nuke-python mailing list > Nuke-python@support.thefoundry.co.uk, http://forums.thefoundry.co.uk/ > http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-python >
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