Hi
you can run through nuke.pluginPath and glob for *.gizmo...
(I dont have a nuke in front of me but sth like this)
foundGizmos = list()
for path in nuke.pluginPath:
    foundGizmos += glob.glob(os.path.join(path,'*.gizmo'))

Then compare that to all node classes in the comp ?
Cheers
Johannes


Am 12/9/14 13:39 PM, schrieb Fredrik Averpil:
This check is part of a bigger validation process our nuke comps needs to pass here before being sent off to the render farm.

I want to make sure no artists have installed any custom gizmos, scripts etc outside of a certain network share location where it is allowed. You initial suggestion kind of solves my problem, as I assume artists won't touch the init.py or the menu.py.

However, it would have been nice to be able to list all plugins and all gizmos, even the ones that was imported through init.py or menu.py.

Regards,
Fredrik


On Tue Dec 09 2014 at 1:14:04 PM Erwan Leroy <er...@erwanleroy.com <mailto:er...@erwanleroy.com>> wrote:

    Oh.. I've only ever used it on a script that gets run after nuke
    is up and running. (To check what gizmos are actually used in the
    scene, rather than what gets loaded from any of the init/menu.py).

    Not sure what would be the answer to you at the moment. What are
    you trying to achieve exactly?
    Maybe looping through nuke.pluginPath(), listing any init.py or
    menu.py in there and look into there for import statements?
    (Sounds like a bad idea though)

    On 9 Dec 2014 19:53, "Fredrik Averpil" <fredrik.aver...@gmail.com
    <mailto:fredrik.aver...@gmail.com>> wrote:

        Thanks Erwan,

        This is nice. However, I notice the command does not return
        any of the plugins / gizmos / scripts loaded from within init.py.

        From init.py, I'm adding scripts and gizmos
        using nuke.pluginAppendPath(). Should I load the plugins /
        gizmos / scripts in a different way to be able to list them
        using the nuke.plugins() command?

        // Fredrik



        On Tue Dec 09 2014 at 12:12:12 PM Erwan Leroy
        <er...@erwanleroy.com <mailto:er...@erwanleroy.com>> wrote:

            nuke.plugins(0,'*.gizmo')

            On 9 Dec 2014 18:23, "Fredrik Averpil"
            <fredrik.aver...@gmail.com
            <mailto:fredrik.aver...@gmail.com>> wrote:

                Hi,

                I'm trying to figure out whether I can find the
                location of all loaded plugins, scripts, gizmos from
                within Nuke.

                Any ideas?

                Regards,
                Fredrik

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