You could always add a knob to the root and paste to path of you gizmo
location and add a onscriptload callback that looks for paths that might
have been added there and append them. That would be saved in the script

But I am just throwing untested ideas there... Might encounter other
problem with this approach. But That's something worth testing



--
  Hugo Léveillé
  Head of 2D, MELS
  hu...@fastmail.net



On Thu, Aug 25, 2016, at 09:20, Fredrik Averpil wrote:
> @Charles: Yes, we actually convert most of our gizmos to groups for
> this exact reason. This time, however, we're looking to keep the
> "reference" to the gizmo on disk, so that in case we change the gizmo
> these changes are propagated onto all Nuke scripts that are using it.
>
> @Hugo: About the Grizmo approach, I don't want the gizmo to be killed
> into a group. I want the connection back to the external file that is
> the gizmo.
>
> So, I'm trying to figure out a way to make the Nuke script itself be
> aware of a gizmos location. So that when opening the script, it will
> also recognize any gizmos. A great solution would be if any gizmo
> residing in the same directory as the script itself would
> automatically be loaded. This however does not work. I guess it's
> "feature request time"!
>
>
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