ok, that works just fine! But how about if I want to add some python code to onScriptLoad knob :)
> Joerg Bruemmer <j.bruem...@lostgraphics.de> hat am 22. September 2016 um 13:53 > geschrieben: > > > ah yeah! forgot about that! thanks Frank! > > > > > > Frank Rueter|OHUfx <fr...@ohufx.com> hat am 22. September 2016 um > > > 13:08 geschrieben: > > > > Does the "additional nodes" option not work for you? > > > > > > On 22/09/16 12:31 PM, Joerg Bruemmer wrote: > > > > > > > > > > Hey guys, > > > > > > is it possible to hijack a Studio Nuke Script exporter? What > > > it does is fine. I just want to add a couple of nodes and want to avoid > > > writing my own exporter. > > > > > > Thanks, > > > Joerg > > > > > > > > > > > > _______________________________________________ > > > Nuke-python mailing list > > > Nuke-python@support.thefoundry.co.uk > > > mailto:Nuke-python@support.thefoundry.co.uk, > > > http://forums.thefoundry.co.uk/ > > > > > > > > > http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-python > > > > > > > > > > > > > > > > > _______________________________________________ > > Nuke-python mailing list > > Nuke-python@support.thefoundry.co.uk, > > http://forums.thefoundry.co.uk/ > > http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-python > > > > > > _______________________________________________ > Nuke-python mailing list > Nuke-python@support.thefoundry.co.uk, http://forums.thefoundry.co.uk/ > http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-python >
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