On 31/03/2011 10:57, Remco Consten wrote:
I'm currently finishing up a project i'm working on with the deadline of
today... And I'm having a rotopaint problem right now.
If I want to animate my bezier splines it doesn't generate any keys at
all. I have autokey turned on and If I look at the properties of the
roto It does say that its animated. It should have 1 of 4 spline keys
but if I want to go to the next key in the timeline it wont react.
If I manually go to the next key I have made its properties is still 1
of 4 keys...
I have no idea why all of my rotopaints wont animate anymore.

Is this the case in just one script, or even if you create a new project with a new RotoPaint node?

Also, what version of Nuke are you using and on what platform?

Thanks.

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Wouter Klouwen, Software Engineer
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