On 31/03/2011 10:57, Remco Consten wrote:
I'm currently finishing up a project i'm working on with the deadline of today... And I'm having a rotopaint problem right now. If I want to animate my bezier splines it doesn't generate any keys at all. I have autokey turned on and If I look at the properties of the roto It does say that its animated. It should have 1 of 4 spline keys but if I want to go to the next key in the timeline it wont react. If I manually go to the next key I have made its properties is still 1 of 4 keys... I have no idea why all of my rotopaints wont animate anymore.
Is this the case in just one script, or even if you create a new project with a new RotoPaint node?
Also, what version of Nuke are you using and on what platform? Thanks. -- Wouter Klouwen, Software Engineer The Foundry, 6th Floor, The Communications Building, 48 Leicester Square, London, WC2H 7LT, UK T: +442079686828 - F: +442074341550 - thefoundry.co.uk The Foundry Visionmongers Ltd - Reg.d in England and Wales No: 4642027 _______________________________________________ Nuke-users mailing list [email protected] http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-users
