That's great!

Really looking forward for this one.


-diogo

On Thu, Apr 14, 2011 at 10:53 PM, Alex - <[email protected]> wrote:

> Could be interesting...:
>
> *Just Announced - Baselight for Nuke * * [image: 
> PDF]<http://www.baselight-tutorials.com/cms1/index2.php?option=com_content&do_pdf=1&id=148>
> *  * [image: 
> Print]<http://www.baselight-tutorials.com/cms1/index2.php?option=com_content&task=view&id=148&pop=1&page=0&Itemid=57>
> *  * [image: 
> E-mail]<http://www.baselight-tutorials.com/cms1/index2.php?option=com_content&task=emailform&id=148&itemid=57>
> *
> *Just announce today, the same technology in the Baselight plugin for
> Final Cut Pro is also going to be availible for Nuke.  *
> * *
> *More details available soon.
>
> ===
> *
> http://provideocoalition.com/index.php/ssimmons/story/a_bit_more_about_baselight_for_fcp_via_iphone_video/
>
> http://www.baselight-tutorials.com/cms1/index.php?option=com_content&task=view&id=148&Itemid=57
> ===
>
> I wonder what the use cases are?
> Use it for confirming a sequence can be bent back into shape in DI?
> Use it as a viewer lookup to have grades bouncing back from DI?
> Use it with a control surface for certain grading scenarios within Nuke?
>
> Speaking of which, I would really like to see Nuke support control surfaces
> like the Avid Artist Color...
> You're going to have some "interesting" mappings for some nodes, but it
> might be nice once you get used to it..
>
>
>
>
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