Could be interesting...: *Just Announced - Baselight for Nuke * * [image: PDF]<http://www.baselight-tutorials.com/cms1/index2.php?option=com_content&do_pdf=1&id=148> * * [image: Print]<http://www.baselight-tutorials.com/cms1/index2.php?option=com_content&task=view&id=148&pop=1&page=0&Itemid=57> * * [image: E-mail]<http://www.baselight-tutorials.com/cms1/index2.php?option=com_content&task=emailform&id=148&itemid=57> * *Just announce today, the same technology in the Baselight plugin for Final Cut Pro is also going to be availible for Nuke. * * * *More details available soon.
=== * http://provideocoalition.com/index.php/ssimmons/story/a_bit_more_about_baselight_for_fcp_via_iphone_video/ http://www.baselight-tutorials.com/cms1/index.php?option=com_content&task=view&id=148&Itemid=57 === I wonder what the use cases are? Use it for confirming a sequence can be bent back into shape in DI? Use it as a viewer lookup to have grades bouncing back from DI? Use it with a control surface for certain grading scenarios within Nuke? Speaking of which, I would really like to see Nuke support control surfaces like the Avid Artist Color... You're going to have some "interesting" mappings for some nodes, but it might be nice once you get used to it..
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