Thanks for this tips, very handy.

best

Miodrag



On 22 April 2011 10:34, Ned Wilson <[email protected]> wrote:

> So, after your read node, drop a grade node in the tree. Set the offset to
> .03. This will make everything washed out, so set your gamma to, say, 0.8.
> Season to taste with this. When you get it dialed, take the same grade node,
> copy it, and paste it right before your write node. Open up the node to view
> the properties, and put a check in the "reverse" box.
>
> When working with the footage, it's going to look slightly different than
> the original plate, and a little lifted. This won't matter, you'll be
> reversing the grade out at the end of your comp, so your VFX supe won't know
> the difference, and your negative code values will be preserved.
>
>
> On Apr 21, 2011, at 7:17 PM, Hugo Leveille wrote:
>
> > Degraining step involve more data on the server and quality loss at some
> point
> >
> > Might be acceptable on some project, but with some project where the vfx
> sup won't even watch the comp in dailies if there is a difference with the
> original plate (figurely speaking) it won't do it
> >
> >
> >
> >
> >
> >
> >
> >
> > --
> > Hugo Leveille
> > Compositing TD
> > Vision Globale
> > [email protected]
> >
> > Sent from my iPhone
> >
> > On Apr 21, 2011, at 10:08 PM, "Brad Friedman" <[email protected]> wrote:
> >
> >> Proper grain management includes a degraining step and a regrain step.
> >>
> >> On Apr 21, 2011, at 10:05 PM, chris <[email protected]> wrote:
> >>
> >>> On 4/21/11 at 3:18 AM, [email protected] (Brad Friedman) wrote:
> >>>> You probably should not even be applying a grade node
> >>>> before grain management. No sense color correcting values
> >>>> that are chemical noise. The question is: what is your
> >>>> d-min value after proper degraining?
> >>>
> >>> actually in this case we want to keep the grain, that's why
> >>> it's shot on film ;)
> >>>
> >>> and i don't want to color correct it, i just want to keep it
> >>> unaffected through the pipeline. obviously if the sub 95
> >>> values are clamped by the filmrecorder in the end, then this
> >>> is a moot point (guess the only way to be sure is to ask the
> >>> guys who are operating the recorder) ... but there are still
> >>> situations where we want to keep the unclipped data, even if
> >>> it's only grain texture (like adding a lens flare, which
> >>> would bring up the sub 95 values to something visible).
> >>>
> >>> ++ chris
> >>>
> >>> ps: tried to build the pdx formulas in nuke if anybody is
> >>> interested in playing around.. hope i didnt mess things up:
> >>>
> >>> set cut_paste_input [stack 0]
> >>> push $cut_paste_input
> >>> Expression {
> >>> temp_name0 pdxLogReference
> >>> temp_expr0 455
> >>> temp_name1 pdxDensityPerCodeValue
> >>> temp_expr1 0.002
> >>> temp_name2 pdxNegativeGamma
> >>> temp_expr2 0.6
> >>> temp_name3 pdxLinReference
> >>> temp_expr3 0.18
> >>> expr0 "pow(10, ((red * 1023 - pdxLogReference) *
> pdxDensityPerCodeValue/pdxNegativeGamma)) * pdxLinReference"
> >>> expr1 "pow(10, ((green * 1023 - pdxLogReference) *
> pdxDensityPerCodeValue/pdxNegativeGamma)) * pdxLinReference"
> >>> expr2 "pow(10, ((blue * 1023 - pdxLogReference) *
> pdxDensityPerCodeValue/pdxNegativeGamma)) * pdxLinReference"
> >>> name pdxLog2Lin
> >>> selected true
> >>> xpos -430
> >>> ypos -118
> >>> }
> >>> Expression {
> >>> temp_name0 pdxLogReference
> >>> temp_expr0 455
> >>> temp_name1 pdxDensityPerCodeValue
> >>> temp_expr1 0.002
> >>> temp_name2 pdxNegativeGamma
> >>> temp_expr2 0.6
> >>> temp_name3 pdxLinReference
> >>> temp_expr3 0.18
> >>> expr0 "(pdxLogReference + log10( max( red, 0.00000001 ) /
> pdxLinReference )*pdxNegativeGamma/pdxDensityPerCodeValue) / 1023"
> >>> expr1 "(pdxLogReference + log10( max( green, 0.00000001 ) /
> pdxLinReference )*pdxNegativeGamma/pdxDensityPerCodeValue) / 1023"
> >>> expr2 "(pdxLogReference + log10( max( blue, 0.00000001 ) /
> pdxLinReference )*pdxNegativeGamma/pdxDensityPerCodeValue) / 1023"
> >>> name pdxLin2Log
> >>> selected true
> >>> xpos -430
> >>> ypos -74
> >>> }
> >>>
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-- 

__Miodrag Colombo
__PIXOMONDO / SHANGHAI
__Features Films/Commercial
__Lead Compositor / Salsa Teacher / Dancer
__SHA mobile: +8618721279510
__www.miodragcolombo.com
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