Just make a pair of standard single node cameras and use an orient and
point constrain between the two.  If your animating the convergence or
anything else then link the animation from the stereo camera's film
back animation and anything else which animates.  On export just check
the "bake animation" in the fbx.

Also I think Barry's pass2nuke(mocon) script on nukepedia will write
it out properly.  I'm not sure if it handles film back adjustments.

-deke

On Sat, Apr 23, 2011 at 16:31, Matias Volonte <[email protected]> wrote:
> Hi, I have a complete scene with a stereocamera set up. I would like to
> export this camera to nuke but I cant. is there any way to do this? thanks.
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