Just make a pair of standard single node cameras and use an orient and point constrain between the two. If your animating the convergence or anything else then link the animation from the stereo camera's film back animation and anything else which animates. On export just check the "bake animation" in the fbx.
Also I think Barry's pass2nuke(mocon) script on nukepedia will write it out properly. I'm not sure if it handles film back adjustments. -deke On Sat, Apr 23, 2011 at 16:31, Matias Volonte <[email protected]> wrote: > Hi, I have a complete scene with a stereocamera set up. I would like to > export this camera to nuke but I cant. is there any way to do this? thanks. > _______________________________________________ > Nuke-users mailing list > [email protected] > http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-users > > _______________________________________________ Nuke-users mailing list [email protected] http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-users
