A while ago I wrote a script to pack LIDAR scan data into a series of
EXR's (where the RGB pixel values were XYZ positions), then I was hoping
to meshify the points exactly as you describe (PositionToPoints +
PoissonMesh)
..but it seems the geo output by the node (GL point?) does not support
normals - tried setting dummy normals with the Normals node, but it made
no difference
Couldn't find any way of doing this in Nuke (ended up using MeshLab).. I
was half-planning on making similar node which output vertexes, and
thinking about it now, writing the points to an .obj file would be easy
(but not particularly convenient)
Sagroth wrote:
Is there a chance to generate poisson mesh from point cloud made via
positionToPoints? I plug in position pass as well as normal pass, but
poisson still errors that he needs normals.
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ben dickson
2D TD | [email protected]
rising sun pictures | www.rsp.com.au
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