Yeah, I came up against this too. Weird that Nuke's own point cloud doesn't work with its' mesher. It's on my list of things to do to see what can be done with NDK to create a meshable point cloud.

Steve


Ben Dickson wrote:
A while ago I wrote a script to pack LIDAR scan data into a series of EXR's (where the RGB pixel values were XYZ positions), then I was hoping to meshify the points exactly as you describe (PositionToPoints + PoissonMesh)

..but it seems the geo output by the node (GL point?) does not support normals - tried setting dummy normals with the Normals node, but it made no difference

Couldn't find any way of doing this in Nuke (ended up using MeshLab).. I was half-planning on making similar node which output vertexes, and thinking about it now, writing the points to an .obj file would be easy (but not particularly convenient)

Sagroth wrote:

Is there a chance to generate poisson mesh from point cloud made via positionToPoints? I plug in position pass as well as normal pass, but poisson still errors that he needs normals.


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