I haven't got 6.3 in front of me but does the PlanarTracker add anything
into the mix to make this easier?  I seem to remember it outputs a 4*4
matrix for the planar track which is essentially a corner pin but I'll admit
I need to look more closely at it.

On 21 August 2011 23:40, Pete O'Connell <[email protected]> wrote:

> Thanks a lot Ivan. I'll have a play around with that tonight.
>
> Cheers
> Pete
>
>
> On Mon, Aug 22, 2011 at 3:57 PM, Ivan Busquets <[email protected]>wrote:
>
>> Hi Pete,
>>
>> It's very possible, but probably easier to do it in Python than using
>> expression-links. Have a look at the nuke.math.Matrix4 class, and its
>> mapUnitSquareToQuad() method.
>>
>> I have a function somewhere to feed the transformation of a CornerPin
>> node into the "matrix" knob of a roto/rotopaint node that would
>> probably fit the bill for this too. I can try to dig that up if you're
>> interested, but it would roughly consist of the following steps:
>>
>> 1 - Get the coordinates of the 4 "TO" corners from your cornerpin node.
>> 2 - Build a "TO" matrix using mapUnitSquareToQuad(to0.x, to0.y, to1.x,
>> to1.y, ...)
>> 3 - Get the coordinates of the 4 "FROM" corners from your cornerpin node.
>> 4 - Build a "FROM" matrix using mapUnitSquareToQuad(from0.x, from0.y,
>> from1.x, from1.y, ...)
>> 5 - The final transformation matrix should be =>  to_matrix *
>> from_matrix.inverse().
>>
>> Then you can use that to fill in the matrix knob in a gridwarp, a roto
>> node, etc.
>>
>> Not the best example, but if you want some more info on how to use
>> nuke.math.Matrix4.mapUnitSquareToQuad(), have a look here (towards the
>> end of the page).
>>
>>
>> http://www.nukepedia.com/written-tutorials/using-the-nukemath-python-module-to-do-vector-and-matrix-operations/page-4/
>>
>> Hope that helps.
>>
>> Cheers,
>> Ivan
>>
>> On Sun, Aug 21, 2011 at 10:24 PM, Pete O'Connell
>> <[email protected]> wrote:
>> > Hi does anyone know if it is possible somehow to convert cornerpin
>> values to
>> > a 4 by 4 matrix? Seem like it would be useful for the new Gridwarp and
>> > Splinewarp nodes.
>> > Thanks
>> > Pete
>> >
>> >
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>
>
> --
> Pete
>
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