Hello-- A deep compositing question--We are rendering out dtex images from prman16 with an 'id' aov. According to the RenderManProServer docs, 'id' is a bit of a special case and should allow us to do color corrections/holdouts based on this channel. Has anyone been able to get this setup to work in Nuke? I am trying to mask or houldout an object in a dtex image by using the object id but I am unable to see the id channel in nuke or dsview (but supposedly it *is* in there).
I was thinking I could use a DeepExpression to map id to rgb but no luck. Has anyone been able to use id (or any other deepimage AOV for that matter) for anything? Thanks, micah _______________________________________________ Nuke-users mailing list [email protected], http://forums.thefoundry.co.uk/ http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-users
