Hello--

A deep compositing question--We are rendering out dtex images from prman16 with 
an 'id' aov.  According to the RenderManProServer docs, 'id' is a bit of a 
special case and should allow us to do color corrections/holdouts based on this 
channel.  Has anyone been able to get this setup to work in Nuke?  I am trying 
to mask or houldout an object in a dtex image by using the object id but I am 
unable to see the id channel in nuke or dsview (but supposedly it *is* in 
there).  

I was thinking I could use a DeepExpression to map id to rgb but no luck.  Has 
anyone been able to use id (or any other deepimage AOV for that matter) for 
anything?

Thanks,
micah
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