I've not done a clone job that req'd it for a while, memory is a bit fuzzy, but I think what I did was time offset my comp manually and then piped that into the bg1 input or other.
if I recall, the time offset function only seemed to come alive when I was using the reveal brush, so perhaps they're still working out the bugs with tying it into the clone tool. On Wed, Aug 31, 2011 at 12:16 AM, Pete O'Connell <[email protected]>wrote: > I am having similar trouble with time offset clones. Seems to only work > properly a quarter of the the time. > What I have the most trouble with is that translating the source frame by > holding down the control key only works sometimes. Sometimes it only offsets > the crosshairs without moving the frame. > Anyone else had this trouble? Maybe I'm missing something? > > Pete > > > > On Fri, May 21, 2010 at 12:29 AM, <[email protected]> wrote: > >> Hi people, happy Thursday, >> I know this is esoteric stuff, oh rotoPaint, but does anyone know how to >> get time offset to work with the clone brush tool? Trying to clone from >> another frame, but running into problems. For one thing, it seems that >> you can only change the time offset AFTER a stroke has been made, which >> seems silly, but even more importantly, the time offset slider seems to >> have no effect one the selects stroke, either relative or absolute. >> Does this even work? Is it a known bug? >> thanks all, >> Dave >> >> _______________________________________________ >> Nuke-users mailing list >> [email protected] >> http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-users >> > > > > -- > Pete > > _______________________________________________ > Nuke-users mailing list > [email protected], http://forums.thefoundry.co.uk/ > http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-users >
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