It does, just painfully slowly, and looks very blocky
Sebastian Elsner wrote:
Does it render via a scanline? Last time I checked not....
On 09/21/2011 10:38 AM, Michael Habenicht wrote:
Use the hidden node PositionToPoints
press x, make sure tcl is selected and type "PositionToPoints"
Best regards,
Michael
----- Original Message -----
From: [email protected]
To: [email protected]
Date: 21.09.2011 04:39:09
Subject: [Nuke-users] renderable point clouds?
hey fellow Nuke users!
Is there any way to generate a 3D point cloud in Nuke, (using AOVs like
point world pass, nuke camera, etc.) and then also render it out?
Cheers,
Jordan
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--
ben dickson
2D TD | [email protected]
rising sun pictures | www.rsp.com.au
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