Has anyone experienced a bug in Nuke whereby rendering to multiple write nodes within the same comp...on a render farm, results in differing "values" (in ours, it would appear merge operators within a gizmo produce different results then within the GUI, as on the farm)...this does not happen when we render with a single write node though.
thx, Ari _______________________________________________ Nuke-users mailing list [email protected], http://forums.thefoundry.co.uk/ http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-users
