Am 9/22/11 4:56 PM, schrieb Dome:
So my question is, which hardware do in need for this?
Hey

we used the Zalman 24 " screens and one JVC 40" (I think).
The Zalmans are really cheap therefore the light distribution is not that good and colors are delicate too. You cant really watch s3d in "fullscreen", because the angle in which the polarization between L/R works is so narrow that it almost does not work over the whole surface of the screen. Except you take a step back and change your distance from the screen aswell. But I always made the images smaller on the Zalman so I would use a about 2/3 of the screen and have a black border around the image. The Zalman has a resolution of 1920x1080 which means you have 540 lines horizontally for each eye. In case you want to work on higher resolutions and want to see the material 1:1 you have to zoom in.

I think it is a good tool to spot errors, you get a nice idea of the s3d and you see quite fast if there is something wrong between L/R The polarized glasses are lightweight and the screen is circular polarized so all realD glasses are working with the Zalman.

More than 3 people cant use the screen contemporarelly because of the narrow viewing angle.

I am not sure if you need a quadro for nuke with the zalman. I would say no because interlacing the images is not that big of a deal. Technically the quad buffered GL makes sense for dual projector systems. So the images get synced in the quad buffer, so each projector is displaying the images at the same time. On one screen however this is not necessary. We used nvidia 560 cards with the zalman but our main comp program was fusion. and there you can tell the viewer to display a side by side image interlaced... Does that work in nuke too ?

Hope that hepls a bit.

johannes


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