Am 9/22/11 4:56 PM, schrieb Dome:
So my question is, which hardware do in need for this?
Hey
we used the Zalman 24 " screens and one JVC 40" (I think).
The Zalmans are really cheap therefore the light distribution is not
that good and colors are delicate too.
You cant really watch s3d in "fullscreen", because the angle in which
the polarization between L/R works is so narrow that it almost does not
work over the whole surface of the screen. Except you take a step back
and change your distance from the screen aswell.
But I always made the images smaller on the Zalman so I would use a
about 2/3 of the screen and have a black border around the image.
The Zalman has a resolution of 1920x1080 which means you have 540 lines
horizontally for each eye.
In case you want to work on higher resolutions and want to see the
material 1:1 you have to zoom in.
I think it is a good tool to spot errors, you get a nice idea of the s3d
and you see quite fast if there is something wrong between L/R
The polarized glasses are lightweight and the screen is circular
polarized so all realD glasses are working with the Zalman.
More than 3 people cant use the screen contemporarelly because of the
narrow viewing angle.
I am not sure if you need a quadro for nuke with the zalman. I would say
no because interlacing the images is not that big of a deal.
Technically the quad buffered GL makes sense for dual projector systems.
So the images get synced in the quad buffer, so each projector is
displaying the images at the same time.
On one screen however this is not necessary. We used nvidia 560 cards
with the zalman but our main comp program was fusion.
and there you can tell the viewer to display a side by side image
interlaced... Does that work in nuke too ?
Hope that hepls a bit.
johannes
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