On passive displays:

The only passive dislpays I have used are the Zalman and the LG D2342. I
much prefer the LG. With both these passive displays (and I would assume all
of them) there is a sweet spot where there is the least amount of
ghosting when your eyes are most perpendicular to the screen. In my
experience, the LG has a much larger tolerance on how close you get to the
sweet spot. I found myself constantly bobbing my head on the Zalman to find
that perfect spot, where as on the LG, I don't have to strain my neck so
much.

Both work fine in nuke but since they are passive displays and every other
line on the display is polarized for each eye, you only get every other line
of resolution in each eye when viewing stereo. With an active display, you
will get full res on both eyes. Just something to be aware of.

-ak

On Thu, Sep 22, 2011 at 7:56 AM, Dome <[email protected]>wrote:

> **
> Hi Guys,
>
> I've found a lot about this topic in here but noch exactly an answer to my
> question.
>
> So I planned on working on an stereoscopic Project an I want to use the
> stereoscopic viewer, but not in analglyph mode. So I figured, I would use
> passive polarized glasses for this, mainly because of the price.
>
> So my question is, which hardware do in need for this?
> I read a lot about Quadro-Cards for the "Quad-Buffered GL". So I probably
> need one?! And a 3D-Monitor? Any good adviced? I read a lot about Zalman and
> iZ3D-Monitors, but don't really know what I need.
>
> So I would appreciate any help on this topic, I'm pretty new to this stuff.
> [image: Smile]
>
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