This has been requested since well before Foundry times, to I reckon it's time 
to give this request a serious boost. Can you please report it to the foundry 
so it can be revived?
Now with camera tracker, points clouds and particles this is now a much needed 
feature. and is sorely missed (feel free to quote me in the request support 
mail :-D ).

Cheers,
frank


On Oct 21, 2011, at 5:38 AM, Nathan Rusch wrote:

> I tried this kind of thing at one point (dumping the viewer to an image 
> file). What I ended up doing is trolling all of the QGLWidget instances in 
> the app and dumping their contents to image files via PyQt. That works, but 
> since only the visible pixels are buffered to the screen, you get a chopped 
> view if your image is semi-occluded by the edge of the pane. Also, the 
> QGLWidget accounts for the entirety of the pane’s content, so you get the 
> black borders around the viewable window as well.
>  
> The other tricky thing is that the order of the QGLWidgets in the app changes 
> based on your window layout, so if you manage to snap the one holding the 
> viewer window, and then change the order of the widgets at all, your 
> 'pointer' variable to that widget is no longer valid (crash).
>  
> That’s really the closest I’ve come to being able to save viewer content on 
> demand, but there’s definitely a chance I’m overlooking something brutally 
> obvious.
>  
> -Nathan
> 
>  
> From: Gary Jaeger
> Sent: Thursday, October 20, 2011 8:55 AM
> To: Nuke user discussion
> Subject: [Nuke-users] render the GL view
>  
> Is there a way to render out the GL view? I want to use the GL view of the 
> PointCloudGenerator. Any tips? I nukepedia'd and googled but didn't come up 
> with anything.
>  
> -- 
> Gary Jaeger // Core Studio
> 249 Princeton Avenue
> Half Moon Bay, CA 94019
> 650 728 7060
> http://corestudio.com
> 
> 
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