The results you are getting is a limitation of the type of camera move you
are doing(nodal pan). The trouble with this type of move is that there
isn't any paralax changes in order to figure out where features are in
depth from the camera.  Therefore you get that of wall of pixels.   If you
physically move the camera in x/z enough, then you could get some depth
data.

-deke

On Sat, Nov 26, 2011 at 12:56, Jimbo55 <[email protected]>wrote:

> **
> Hello Nuke Users
> I’m trying to get good camera tracking off of this video clip (
> http://vimeo.com/32014549) It’s a spillway next to a lake. I have a
> front, top view of the data that I am getting from the tracking and it is
> not correct. What I’m getting is a wall of dots instead of getting data for
> the ground and the spillway. Is there a way to get better, if not correct
> camera data from the video? Thank you for your time.
>
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