Huh, weird. Just checked, and it seems to be just a linear mapping in 6.3, but indeed that's not the case for 6.2.
In 6.2, it does seem to apply an sRGB curve to the rgb values (as you said), but not to the alpha. On Sat, Jan 7, 2012 at 11:34 PM, Ivan Busquets <[email protected]>wrote: > Hi Ciaran, > > I don't think that's the case. I believe it's just a linear mapping of 0-1 > to 0-255. > > But the easiest way to check would be to make a 0-1 ramp across a 256 > pixel-wide format, and sample that. > > > > On Fri, Jan 6, 2012 at 7:36 PM, Ciaran Wills <[email protected]>wrote: > >> If I choose '8 bit' from the menu on the viewer's colour sampler how >> exactly is it getting those 8-bit values from the float pixels? >> >> My guess is it seems to be applying a linear->sRGB conversion, regardless >> of what the viewer lookup is set to - is that right? >> >> The content of this e-mail (including any attachments) is strictly >> confidential and may be commercially sensitive. If you are not, or believe >> you may not be, the intended recipient, please advise the sender >> immediately by return e-mail, delete this e-mail and destroy any copies. >> _______________________________________________ >> Nuke-users mailing list >> [email protected], http://forums.thefoundry.co.uk/ >> http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-users >> > >
_______________________________________________ Nuke-users mailing list [email protected], http://forums.thefoundry.co.uk/ http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-users
