Ugh, nevermind. It seems to be on 6.3v1 only, so I assume it was just a
hiccup in that one version alone.

Sorry for the noise. :)


On Sat, Jan 7, 2012 at 11:40 PM, Ivan Busquets <[email protected]>wrote:

> Huh, weird. Just checked, and it seems to be just a linear mapping in 6.3,
> but indeed that's not the case for 6.2.
>
> In 6.2, it does seem to apply an sRGB curve to the rgb values (as you
> said), but not to the alpha.
>
>
>
> On Sat, Jan 7, 2012 at 11:34 PM, Ivan Busquets <[email protected]>wrote:
>
>> Hi Ciaran,
>>
>> I don't think that's the case. I believe it's just a linear mapping of
>> 0-1 to 0-255.
>>
>> But the easiest way to check would be to make a 0-1 ramp across a 256
>> pixel-wide format, and sample that.
>>
>>
>>
>> On Fri, Jan 6, 2012 at 7:36 PM, Ciaran Wills <[email protected]>wrote:
>>
>>> If I choose '8 bit' from the menu on the viewer's colour sampler how
>>> exactly is it getting those 8-bit values from the float pixels?
>>>
>>> My guess is it seems to be applying a linear->sRGB conversion,
>>> regardless of what the viewer lookup is set to - is that right?
>>>
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>>
>
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