In the write node there is a colorspace option which applies a lut on output. You can skip that and just use a colorspace node or an applyLut if you want to use your own lut.
-deke On Tue, Mar 6, 2012 at 14:59, Richard Bobo <[email protected]> wrote: > Hi, > > We're not happy with the way that Photoshop converts 32 bit layered TIFs > to 8 bit - it visibly changes transparency and brightness. We can avoid the > problem if we Merge the layers first, but we need to preserve the layers. > So, we'd like to see if we can do the 32 bit--> 8 bit conversion in Nuke, > instead. Maybe it will do a better job than Photoshop. However, I'm stumped > - how can I do the conversion inside Nuke? I imagine that I'd need a 2d LUT > for that, but I don't see one.... > > Thanks for any enlightenment! > > Rich > > Rich Bobo > Senior VFX Compositor > Email: [email protected] > Mobile: 248.840.2665 > Web: http://richbobo.com > > > _______________________________________________ > Nuke-users mailing list > [email protected], http://forums.thefoundry.co.uk/ > http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-users >
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