In what application are you comparing the result of the TIFFs? Nuke or
Photoshop? I believe Photoshop use linear light math when in 32bpc and in
that case, the blending of layers (and brightness) will look different if
you change your project to 8 or 16-bit.



2012/3/7 Julik Tarkhanov <[email protected]>

>
> On 7 mrt 2012, at 01:51, Rich Bobo wrote:
>
> The problem is that we need to get 8 bit layered TIFs out of Photoshop.
>
> I think the first problem is that the Photoshop blending is profoundly
> affected by the bit depth.
> The second problem is that if Nuke does a 1D lookp table conversion from
> one kind of RGB to another
> (including bit depth upgrades), Photoshop goes via Lab so what is
> happening is more like to a 3D LUT.
>
> What happens in your case is that probably Photoshop is converting the
> layers first, and then the result of the blending
> modes changes the way the images look. Maybe it's an issue with layer mask
> and front unpremultiplication and conversion.
>
> For me the first thing to check would be the PS profile settings for 8-bit
> RGB. Also, where do the discrepancies occur the most?
> Blended layer edges? Maybe your workflow needs to be related to manually
> unpremulting layers by the layer transparency and
> preadjusting the transparency grays...
> --
> Julik Tarkhanov | HecticElectric | Keizersgracht 736 1017 EX
> Amsterdam | The Netherlands | tel. +31 20 330 8250
> cel. +31 61 145 06 36 | http://hecticelectric.nl
>
>
>
>
>
>
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