And why a merge node block the concatenation like that : set cut_paste_input [stack 0] version 6.3 v4 CheckerBoard2 { inputs 0 name CheckerBoard1 selected true xpos -525 ypos -17 } Transform { scale 0.1 center {960 540} name Transform1 selected true xpos -525 ypos 77 } Constant { inputs 0 channels rgb name Constant1 selected true xpos -403 ypos -27 } Merge2 { inputs 2 name Merge1 selected true xpos -403 ypos 77 } Transform { scale 10 center {960 540} name Transform2 selected true xpos -403 ypos 130 }
I think if I remember well in Fusion this setup works. It would be great if you include this in Nuke. On Thu, Mar 8, 2012 at 8:53 PM, mattdleonard < nuke-users-re...@thefoundry.co.uk> wrote: > ** > Hiya, > > Transform nodes in Nuke that concatenate include: > > • Transform > • TransformMasked > • CameraShake > • Reformat > • CornerPin > • Tracker > • Stabilize > • Reconcile3D > • Card3D > • Transform3D (hidden under Other / T) > • MotionBlur2D (will receive a concatenated Transform, but doesn't pass it > on) > > However some of the Transform nodes do not concatenate so make sure they > aren’t interspersed with those nodes that do. The non-concatenating > Transform nodes are: > > • Mirror > • Position > • TVIscale > • GridWarp > • SplineWarp > • Crop > • PlanarTracker (though the PlanarTracker Corner Pin exports will > concatenate) > > Concatenation also affects the filtering hit you get when Transforming an > image. The way Nuke handles this with multiple concatenated Transforms is > to only apply one filter hit based on the settings of the final Transform > node. The other Transform nodes’ filters are ignored. > > Although the Nuke documents currently state that Colour nodes concatenate > (page 93, Nuke 6.3v6) they in fact don't. This is because, as already said > above, Nuke is 32bit float (integer: 4,294,967,296 colours per channel = 80 > octillion colours (80x10²⁸)) and doesn’t need too. [image: Smile] > > Hope this helps, > > Matt > > > ------------------------------ > > Sphere VFX Ltd > 3D . VFX . Training > www.spherevfx.com > > _______________________________________________ > Nuke-users mailing list > Nuke-users@support.thefoundry.co.uk, http://forums.thefoundry.co.uk/ > http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-users > -- Julien Chandelle GSM : +32 (0) 494 277 542 julienchandelle.be <http://www.julienchandelle.be> @jimbiscuit <https://twitter.com/#%21/jimbiscuit> || imdb<http://www.imdb.com/name/nm2844171/> || Nuke , AE & Fusion Compositor ||
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