TransformMasked doesn't concatenate
Also the last node in line determines the filter type - not sure which how
motion blur is determined though.
The visual clue is the image is too soft ;)
Howard
>________________________________
> From: mattdleonard <[email protected]>
>To: [email protected]
>Sent: Thursday, 8 March 2012, 19:53
>Subject: [Nuke-users] Re: concatenation in nuke
>
>
>Hiya,
>
>Transform nodes in Nuke that concatenate include:
>
>• Transform
>• TransformMasked
>• CameraShake
>• Reformat
>• CornerPin
>• Tracker
>• Stabilize
>• Reconcile3D
>• Card3D
>• Transform3D (hidden under Other / T)
>• MotionBlur2D (will receive a concatenated Transform, but doesn't pass it on)
>
>However some of the Transform nodes do not concatenate so make sure they
>aren’t interspersed with those nodes that do. The non-concatenating Transform
>nodes are:
>
>• Mirror
>• Position
>• TVIscale
>• GridWarp
>• SplineWarp
>• Crop
>• PlanarTracker (though the PlanarTracker Corner Pin exports will concatenate)
>
>Concatenation also affects the filtering hit you get when Transforming an
>image. The way Nuke handles this with multiple concatenated Transforms is to
>only apply one filter hit based on the settings of the final Transform node.
>The other Transform nodes’ filters are ignored.
>
>Although the Nuke documents currently state that Colour nodes concatenate
>(page 93, Nuke 6.3v6) they in fact don't. This is because, as already said
>above, Nuke is 32bit float (integer: 4,294,967,296 colours per channel = 80
>octillion colours (80x10²⁸)) and doesn’t need too.
>
>Hope this helps,
>
>Matt
>
>
>>________________________________
>
>Sphere VFX Ltd
>3D . VFX . Training
>www.spherevfx.com
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