Ah, thanks a lot. Everything is working fine now. :) On Thu, Mar 29, 2012 at 7:17 PM, Diogo Girondi <[email protected]>wrote:
> Well... > > If you do something like > > version = '1' > int(version)+1 > print version > >> '1' > > The version variable remains intact since you've summed without assigning > it to anything. > > So you must do something like: > > version = '1' > version = int(version)+1 > print version > >> 2 > > or > > version = int( '1' ) > version += 1 > print version > >> 2 > > Regarding the padding: > > print 'something_v1.%04d.dpx' % nuke.frame() > >> 'something_v1.0045.dpx' > > Nuke will do this automagically if you name your file correctly while > generating the filename for the write node and executing it. > > > > On Thu, Mar 29, 2012 at 12:56 PM, Thorsten Kaufmann < > [email protected]> wrote: > >> I am not sure you can put a statement like this into the callback >> directly. I guess you'd have a function incrementing the version and**** >> >> that would be added in the callback.**** >> >> ** ** >> >> ** ** >> >> Regards,**** >> >> Thorsten**** >> >> ** ** >> >> Thorsten Kaufmann >> Head of Production >> ------------------------------ >> >> Mackevision Medien Design GmbH >> Forststraße 7 >> D-70174 Stuttgart >> >> T +49 711 93 30 48 31 >> F +49 711 93 30 48 90 >> M +49 151 19 55 55 02 >> >> [email protected] >> http://www.mackevision.de >> >> Geschäftsführer: Armin Pohl, Joachim Lincke, Karin Suttheimer >> HRB 243735 Amtsgericht Stuttgart >> >> >> >> *Von:* [email protected] [mailto: >> [email protected]] *Im Auftrag von *Jon >> Wesström >> *Gesendet:* Donnerstag, 29. März 2012 17:51 >> *An:* Nuke user discussion >> *Betreff:* Re: [Nuke-users] A few python questions**** >> >> ** ** >> >> Thank you so much, managed to solve the scriptname. >> >> **** >> >> I no longer get the TypeError, but (int)version+1 doesn't really seem to >> do anything.**** >> >> If i write: >> int(version) + 1**** >> >> print version**** >> >> ** ** >> >> The result will always be 1**** >> >> ** ** >> >> But if I write**** >> >> version = version + 1**** >> >> print version**** >> >> ** ** >> >> It does what I want (adding one number every time i execute)**** >> >> But I cant put that in the callback, because of the TypeError**** >> >> ** ** >> >> What am I missing?**** >> >> ** ** >> >> ** ** >> >> Regarding the framepadding, maybe I'm misunderstanding you, but I don't >> think that's quite what I'm after.**** >> >> ** ** >> >> In the python script I have to numerical values, frame number & version >> number.**** >> >> I use str(nuke.frame()) to get the frame number, so assuming I'm at frame >> 45 printing nuke.frame() = 45.**** >> >> However, I want it to use, at least four digits, so 45 should be 0045.*** >> * >> >> The same applies for the version number, which I want to be three digits. >> **** >> >> ** ** >> >> I know I can write filname_####.dpx in the writenode, but >> again, that's not really what I'm after**** >> >> ** ** >> >> ** ** >> >> ** ** >> >> I have already looked at nuke.sample, but there doesn't seem to be a way >> to fetch the already sampled pixels (shift + ctrl + mouse drag in viewer) >> **** >> >> having to manually type in x & y coordinates isnt really worth it for me. >> **** >> >> ** ** >> >> Again, a huge thanks for you help, I really appreciate it.**** >> >> ** ** >> >> On Thu, Mar 29, 2012 at 4:35 PM, Diogo Girondi <[email protected]> >> wrote:**** >> >> To get just the filename you can do something like:**** >> >> ** ** >> >> Import os**** >> >> print os.path.basename( nuke.Root().name() )**** >> >> ** ** >> >> Or**** >> >> ** ** >> >> nuke.Root().name().split('/')[-1]**** >> >> ** ** >> >> You can replace the / for os.sep()**** >> >> ** ** >> >> For the TypeError you can simply do int(version)+1 assuming the version >> variable is assigned to a numerical character. **** >> >> ** ** >> >> To use padded sequences just format your filename string correctly using >> either #### or %04d, I suggest you stick with %04d though. **** >> >> ** ** >> >> To sample RGBA data look into nuke.sample on the docs. **** >> >> ** ** >> >> ** ** >> >> Cheers,**** >> >> Diogo**** >> >> >> >> On 29/03/2012, at 11:14, Jon Wesström <[email protected]> wrote:**** >> >> I'm still very new to python/nuke scripting, so these questions might be >> dumb, but I'm getting tired of not being able to solve them.**** >> >> ** ** >> >> I'm working on a tool that makes it easy to make breakdowns of a script, >> you basically select a node, press a button, and nuke renders out a frame. >> **** >> >> ** ** >> >> That part of the tool is done, but I'm getting stuck on all the stuff >> that is generating the filename**** >> >> ** ** >> >> 1: When pressing the renderbutton, the script spawns a writenode, puts >> text in the file knob, renders the frame and then is deleted **** >> >> ( >> nuke.removeAfterFrameRender(nuke.delete(nuke.toNode('FrameRender'))) ) >> **** >> >> ** ** >> >> That works fine, but I would also like to add an increment to the >> filename, so I figured this would work: nuke.removeAfterFrameRender(version >> = version + 1), but it gives me this error: **** >> >> TypeError: cannot concatenate 'str' and 'int' objects.**** >> >> I have tried a bunch of different ways to solve it, but nothing is >> working.**** >> >> ** ** >> >> 2: Is there a way to force python/nuke to display number using a set >> amount of increments? >> Ex: I would prefer the frame do be written as 0015 in the filename, and >> not 15.**** >> >> ** ** >> >> 3: Is there a way to access the name of the script?**** >> >> I know you can write nuke.root().knob('name').getValue(), but that >> outputs not only the name, but also the entire filepath.**** >> >> >> 4: Not related to this, but is there any way to access the rgba data that >> the viewer sampler samples? >> Would like a stickynote that, when created writes down the currently >> sampled colors in RGBA. >> >> If you would like to take a look at the entire script: >> http://slexy.org/view/s2gqT5q5Sq >> >> Any help is greatly appreciated >> >> /Jon Wesström**** >> >> _______________________________________________ >> Nuke-users mailing list >> [email protected], http://forums.thefoundry.co.uk/ >> http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-users**** >> >> >> _______________________________________________ >> Nuke-users mailing list >> [email protected], http://forums.thefoundry.co.uk/ >> http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-users**** >> >> ** ** >> >> _______________________________________________ >> Nuke-users mailing list >> [email protected], http://forums.thefoundry.co.uk/ >> http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-users >> > > > _______________________________________________ > Nuke-users mailing list > [email protected], http://forums.thefoundry.co.uk/ > http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-users >
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