Ah, thanks a lot. Everything is working fine now. :)

On Thu, Mar 29, 2012 at 7:17 PM, Diogo Girondi <[email protected]>wrote:

> Well...
>
> If you do something like
>
> version = '1'
> int(version)+1
> print version
> >> '1'
>
> The version variable remains intact since you've summed without assigning
> it to anything.
>
> So you must do something like:
>
> version = '1'
> version = int(version)+1
> print version
> >> 2
>
> or
>
>  version = int( '1' )
> version += 1
> print version
> >> 2
>
> Regarding the padding:
>
> print 'something_v1.%04d.dpx' % nuke.frame()
> >> 'something_v1.0045.dpx'
>
> Nuke will do this automagically if you name your file correctly while
> generating the filename for the write node and executing it.
>
>
>
> On Thu, Mar 29, 2012 at 12:56 PM, Thorsten Kaufmann <
> [email protected]> wrote:
>
>> I am not sure you can put a statement like this into the callback
>> directly. I guess you'd have a function incrementing the version and****
>>
>> that would be added in the callback.****
>>
>> ** **
>>
>> ** **
>>
>> Regards,****
>>
>> Thorsten****
>>
>> ** **
>>
>> Thorsten Kaufmann
>> Head of Production
>>  ------------------------------
>>
>>  Mackevision Medien Design GmbH
>> Forststraße 7
>> D-70174 Stuttgart
>>
>> T  +49 711 93 30 48 31
>> F  +49 711 93 30 48 90
>> M +49 151 19 55 55 02
>>
>> [email protected]
>> http://www.mackevision.de
>>
>> Geschäftsführer: Armin Pohl, Joachim Lincke, Karin Suttheimer
>> HRB 243735 Amtsgericht Stuttgart
>>
>>
>>
>> *Von:* [email protected] [mailto:
>> [email protected]] *Im Auftrag von *Jon
>> Wesström
>> *Gesendet:* Donnerstag, 29. März 2012 17:51
>> *An:* Nuke user discussion
>> *Betreff:* Re: [Nuke-users] A few python questions****
>>
>> ** **
>>
>> Thank you so much, managed to solve the scriptname.
>>
>> ****
>>
>> I no longer get the TypeError, but (int)version+1 doesn't really seem to
>> do anything.****
>>
>> If i write:
>> int(version) + 1****
>>
>> print version****
>>
>> ** **
>>
>> The result will always be 1****
>>
>> ** **
>>
>> But if I write****
>>
>> version = version + 1****
>>
>> print version****
>>
>> ** **
>>
>> It does what I want (adding one number every time i execute)****
>>
>> But I cant put that in the callback, because of the TypeError****
>>
>> ** **
>>
>> What am I missing?****
>>
>> ** **
>>
>> ** **
>>
>> Regarding the framepadding, maybe I'm misunderstanding you, but I don't
>> think that's quite what I'm after.****
>>
>> ** **
>>
>> In the python script I have to numerical values, frame number & version
>> number.****
>>
>> I use str(nuke.frame()) to get the frame number, so assuming I'm at frame
>> 45 printing nuke.frame() = 45.****
>>
>> However, I want it to use, at least four digits, so 45 should be 0045.***
>> *
>>
>> The same applies for the version number, which I want to be three digits.
>> ****
>>
>> ** **
>>
>> I know I can write filname_####.dpx in the writenode, but
>> again, that's not really what I'm after****
>>
>> ** **
>>
>> ** **
>>
>> ** **
>>
>> I have already looked at nuke.sample, but there doesn't seem to be a way
>> to fetch the already sampled pixels (shift + ctrl + mouse drag in viewer)
>> ****
>>
>> having to manually type in x & y coordinates isnt really worth it for me.
>> ****
>>
>> ** **
>>
>> Again, a huge thanks for you help, I really appreciate it.****
>>
>> ** **
>>
>> On Thu, Mar 29, 2012 at 4:35 PM, Diogo Girondi <[email protected]>
>> wrote:****
>>
>> To get just the filename you can do something like:****
>>
>> ** **
>>
>> Import os****
>>
>> print os.path.basename( nuke.Root().name() )****
>>
>> ** **
>>
>> Or****
>>
>> ** **
>>
>> nuke.Root().name().split('/')[-1]****
>>
>> ** **
>>
>> You can replace the / for os.sep()****
>>
>> ** **
>>
>> For the TypeError you can simply do int(version)+1 assuming the version
>> variable is assigned to a numerical character. ****
>>
>> ** **
>>
>> To use padded sequences just format your filename string correctly using
>> either #### or %04d, I suggest you stick with %04d though. ****
>>
>> ** **
>>
>> To sample RGBA data look into nuke.sample on the docs. ****
>>
>> ** **
>>
>> ** **
>>
>> Cheers,****
>>
>> Diogo****
>>
>>
>>
>> On 29/03/2012, at 11:14, Jon Wesström <[email protected]> wrote:****
>>
>> I'm still very new to python/nuke scripting, so these questions might be
>> dumb, but I'm getting tired of not being able to solve them.****
>>
>> ** **
>>
>> I'm working on a tool that makes it easy to make breakdowns of a script,
>> you basically select a node, press a button, and nuke renders out a frame.
>> ****
>>
>> ** **
>>
>> That part of the tool is done, but I'm getting stuck on all the stuff
>> that is generating the filename****
>>
>> ** **
>>
>> 1: When pressing the renderbutton, the script spawns a writenode, puts
>> text in the file knob, renders the frame and then is deleted ****
>>
>> (
>>  nuke.removeAfterFrameRender(nuke.delete(nuke.toNode('FrameRender')))      )
>> ****
>>
>> ** **
>>
>> That works fine, but I would also like to add an increment to the
>> filename, so I figured this would work: nuke.removeAfterFrameRender(version
>> = version + 1), but it gives me this error: ****
>>
>> TypeError: cannot concatenate 'str' and 'int' objects.****
>>
>> I have tried a bunch of different ways to solve it, but nothing is
>> working.****
>>
>> ** **
>>
>> 2: Is there a way to force python/nuke to display number using a set
>> amount of increments?
>> Ex: I would prefer the frame do be written as 0015 in the filename, and
>> not 15.****
>>
>> ** **
>>
>> 3: Is there a way to access the name of the script?****
>>
>> I know you can write nuke.root().knob('name').getValue(), but that
>> outputs not only the name, but also the entire filepath.****
>>
>>
>> 4: Not related to this, but is there any way to access the rgba data that
>> the viewer sampler samples?
>> Would like a stickynote that, when created writes down the currently
>> sampled colors in RGBA.
>>
>> If you would like to take a look at the entire script:
>> http://slexy.org/view/s2gqT5q5Sq
>>
>> Any help is greatly appreciated
>>
>> /Jon Wesström****
>>
>> _______________________________________________
>> Nuke-users mailing list
>> [email protected], http://forums.thefoundry.co.uk/
>> http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-users****
>>
>>
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>> ** **
>>
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