OK! Thanks for the log2lin tip! Now I did the following:
Rendering in After Effects with *16bit Project Setting to DPX "STANDARD"-Setting* with no alterations herein. Import DPX into Nuke, checking the "*raw data*" checkbox in the Read Node, applying a* log2lin Node* and changing the *gamma* herein from the standard 0.6 (1 / 1.7) to *0.45* (1 / 2.2). Goal Number One achieved: Now the sequence looks like the one I made in After Effects. Then I applied all my comp stuff and rendered as *Apple Quicktime ProRes HQ*with *gamma sRGB* and *unchecked automatic gamma* *correction* and *checked 444 chroma filtering* in *advanced settings*. Goal Number Two achieved: AE = Nuke = Quicktime (at least approx. on my humble displays). I hope this is a scientific approach that will yield the same results for other users who need the same workflow. Maybe somebody can give me more input on this. Paul, Vienna 2012/5/16 Randy Little <[email protected]> > Isn't trial and error a scientific approach as long as you write down > all your data and then submit it to the list for use to use err I mean > peer review? > > AE is a color nightmare. Stu would know this answer. > > No really I just went through this. change comp when rendering to > 32bit, make sure your loglin 1.8 gamma is changed to 2.2 and that got > us a lot closer. > Randy S. Little > http://www.rslittle.com > > > > On Wed, May 16, 2012 at 10:42 AM, Paul Schoen <[email protected]> > wrote: > > Hello, > > > > this has probably discussed for a thousand times on this forums but I > need > > some decisive clarification if possible: > > > > I'm running Nuke 6.2v1 on SnowLeopard 10.6.8. as well as After Effects > CS5. > > I did some animations in After Effects, rendered those as DPX 10bit log > with > > the "Standard" settings in After Effects. Then I did some Regraining and > > Match Moving with these rendering in Nuke and need to output Apple Pro > Res > > Quicktimes as layouts for director, production etc. > > > > First thing is that those renderings look a bit brighter in Nuke than in > > After Effects, although I'm using the same monitor which is probably due > to > > the fact that I'm not using Display management in After Effects and not a > > big problem for me. Funny however this doesn't occur when rendering EXR > in > > After Effects > > > > But now it starts: how do I output the right Quicktimes which reflect > > closely what I see in Nuke? I've been messing around with the different > > Quicktime Gamma settings in Nuke and found that the closest match will > be to > > change the standard output gamma of 1.8 to sRGB and in the > > "Advanced"-Settings to deactivate the automatic gamma correction and > > enabling the 444 chroma filtering. > > > > Is there a more scientific approach besides this trial and error? > > > > Thanks for input... > > > > Paul, Vienna > > > > _______________________________________________ > > Nuke-users mailing list > > [email protected], http://forums.thefoundry.co.uk/ > > http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-users > _______________________________________________ > Nuke-users mailing list > [email protected], http://forums.thefoundry.co.uk/ > http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-users >
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