You should, however, be able to adjust the exposure and gamma in your
Viewer (these correlate to the "gain" and "gamma" knobs in the OCIODisplay
node) and see these adjustments applied to the alpha. Technically, the term
"exposure" doesn't apply to data channels for the same reasons mentioned
prior but we make do with what we have. I can't imagine the foundry would
be ok with renaming the "exposure" knob to "gain" when viewing non-rgb
channels. :)

-sean


On Thu, Jul 5, 2012 at 9:15 AM, Sean Looper <[email protected]> wrote:

> Andrew,
>
> Another reason is that OCIO defines LUTs for RGB channels only. It would
> be difficult in many cases and impossible in others to determine which
> transformation to apply to the alpha channel data. Aside from the reasons
> why you wouldn't want a transform applied to non-image data (i.e. alpha,
> depth, uv, etc), when you look at transforms that contain cross-talk
> between channels, even attempting to derive a 1D LUT from a 3D one for the
> purpose of applying to a data channel would produce unreliable results.
>
> -sean
>
>
>
> On Wed, Jul 4, 2012 at 5:45 PM, randmin <[email protected]> wrote:
>
>> Because usually the alpha is nothing more then transparency values so it
>> is represented in a way that best resembles how it is applied to the data.
>>   You alpha isn't getting and CC where as your rgb and other channels have
>> to have a proper color look to be blended. (alpha blending is  linear
>> multi. why would you want it to do anything else?)
>>
>> Randy
>>
>> On Jul 3, 2012, at 4:54 PM, [email protected] wrote:
>>
>>  So using the OCIODisplay now with the viewerProcess set to none does
>> give me the same result as using selections in the viewerProcess as it
>> should and yes the transforms are applied to all layers and channels except
>> the alpha.
>>
>> This is a desired result you say? Why would you want your alpha not
>> represented the same as everything else?
>>
>> Andrew
>>
>> ––––––––
>>
>> MIRADA
>> Purveyors of Handmade Storytelling,
>> Since 2010
>>
>> 4235 Redwood Avenue
>> Los Angeles, CA 90066
>> +1 424 216 7470mirada.com
>>
>> Please consider the environment before printing this email.
>>
>> This communication is confidential and may contain legally privileged 
>> information related to Mirada. If you are not the named recipient, please 
>> contact us immediately and delete this message and attachments. You must not 
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>> in it, without our prior consent. All opinions, conclusions and other 
>> information expressed in this message not of an official nature shall not be 
>> deemed as given or endorsed by Mirada unless otherwise indicated by an 
>> authorized representative independent of this message.
>>
>>
>> On 07/03/2012 10:52 AM, Sean Looper wrote:
>>
>> The OCIO Viewer LUTs are just OCIODisplay nodes. Try inserting an
>> OCIODisplay node in your graph and viewing from there with your Viewer LUT
>> set to "None". Pick an obvious transform from the "view transform" knob and
>> cycle the "layer" knob through your various layers. You *should* see the
>> transform applied to whichever layer you select. What you shouldn't see is
>> the transform being applied to the alpha channels.
>>
>>  Let us know if you see anything different than the above.
>>
>>  -sean
>>
>>
>>
>> On Mon, Jul 2, 2012 at 3:58 PM, <[email protected]> wrote:
>>
>>> Hey Sean,
>>>
>>> I'm using the "rec709 (default)" from the viewer lut pulldown though
>>> srgb has the same issue and I dont have any other view luts currently
>>> installed. We have a custom OCIO config originating from opencolorio.org
>>>
>>> A quick and clear test is to make an RGBA ramp and compare the RGB and
>>> the A through different viewer luts and none.
>>>
>>> If no one else is seeing it perhaps its to do with our OCIO setup.
>>>
>>> Andrew
>>>
>>> Date: Fri, 29 Jun 2012 14:01:21 -0700
>>> From: Sean Looper<[email protected]>
>>> Subject: Re: [Nuke-users] 6.3v8 OCIO display lut
>>> To: Nuke user discussion<[email protected]>
>>> Message-ID:
>>>         <
>>> ca+dgjnax09z0blpa2xogbqr_ofdbkfw0ehwp2gg1h9z6dvp...@mail.gmail.com>
>>> Content-Type: text/plain; charset="windows-1252"
>>>
>>> Hey Andrew,
>>>
>>> Can you clarify a bit? In 6.3v8, the shipped LUTs seem to apply correctly
>>> to non-rgba channels, but not to the alpha. This is the desired behavior.
>>> At one point there was a bug in OCIO that caused the LUTs to only apply
>>> to
>>> RGBA, but that fix seems to be picked up in Nuke 6.3v8.  Which LUT are
>>> you
>>> selecting in the Viewer LUT pulldown? Are you using a custom OCIO config
>>> or
>>> the one that ships with Nuke?
>>>
>>> Sean
>>>
>>>
>>>
>>> On Fri, Jun 29, 2012 at 12:18 PM,<[email protected]>  wrote:
>>>
>>>   It appears that the forced OCIO display lut in 6.3v8 is only applying
>>>> to
>>>>  the RGB channels and not the alpha or other layers.
>>>>
>>>>  My "layer" option in the OCIOCDisplay panel is set to all. Though
>>>> changing
>>>>  this to other options doest not have any affect.
>>>>
>>>>  Anyone else experiencing this?
>>>>
>>>>  -Andrew
>>>>
>>>>  --
>>>>  Compositing Supervisor
>>>>  ––––––––
>>>>
>>>>  MIRADA
>>>>  Purveyors of Handmade Storytelling,
>>>>  Since 2010
>>>>
>>>>  4235 Redwood Avenue
>>>>  Los Angeles, CA 90066
>>>>  +1 424 216 7470
>>>>  mirada.com
>>>>
>>>>  Please consider the environment before printing this email.
>>>>
>>>>  This communication is confidential and may contain legally privileged
>>>>  information related to Mirada. If you are not the named recipient,
>>>> please
>>>>  contact us immediately and delete this message and attachments. You
>>>> must
>>>>  not copy, use or disclose this communication, or any attachments or
>>>>  information in it, without our prior consent. All opinions,
>>>> conclusions and
>>>>  other information expressed in this message not of an official nature
>>>> shall
>>>>  not be deemed as given or endorsed by Mirada unless otherwise
>>>> indicated by
>>>>  an authorized representative independent of this message.
>>>>
>>>>
>>>>  ______________________________**_________________
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