Hi 

I´m using the Glass Gizmo for Heat Haze Effects, it gives you a nice 
distortion. I´m combining (multiplying) there different noise nodes together. A 
small one that gives me the little ripples and a huge one that gives difference 
in the strength of the hot air. Like if there is a steam of hot air in one part 
and it´s colder like a few meters besinde it.

I´m animating the noise in the y axis to let it rise up and animate the z to 
give it these nice changes in ripples. 

Try to give your image a blur in special areas with your noise as the hot air 
scatters the light rays.



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