Will have to wait till Monday to give them a play. But GREAT featurelist and 
looking forward to giving
Bullet a go!

Kudos,
Thorsten


Thorsten Kaufmann
Head of Production
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Mackevision Medien Design GmbH
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>> -----Ursprüngliche Nachricht-----
>> Von: [email protected] [mailto:nuke-users-
>> [email protected]] Im Auftrag von Jack Binks
>> Gesendet: Freitag, 10. August 2012 09:56
>> An: Nuke user discussion
>> Betreff: [Nuke-users] J_Ops 2.0 available - adding a rigid body physics 
>> engine
>> for Nuke's 3D system
>>
>> Hey All,
>>
>> Just to let you know I've popped a 2.0 build of J_Ops for Nuke 6.3 up on
>> Nukepedia, adding a rigid body physics toolkit for Nuke's 3D system, as well
>> as a range of tweaks, improvements and fixes to the existing tools.
>>
>> Check out the dev blog for more info: http://major-kong.blogspot.com/
>>
>> Enjoy!
>> Jack
>> _______________________________________________
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