On Aug 14, 2012, at 5:45 AM, irwit wrote:
> Hi all > > I'm having a bit of trouble previewing my files, they are taking longer than > I would expect and I think it maybe because of how I have arranged my file. > > basically I have say, 10 different inputs that all merge together, from here > I then apply my grades, glows etc, and from here is my final image. > > Now because this is a configurator for a car, say I change the leather from > red to black, which I have set-up within switch nodes at the top of my tree > next to the inputs, its seems when I change this, it has to recalculate all > the grades and glows for the entire image again taking a while. Would I be > better having these grades and glows on each input, therefore if I change one > input from red to black, it only has to recalculate the glows grades for that > one node, or would it not make any difference? > > I have already built a script to convert my exrs so they are 16 scanline with > autocrop, and am working in proxy mode and half res but I think it is all > within my grade nodes. Zip1 is by far the fastest exr file type to load in Nuke. Change all your renders to Zip1 (single scanline compression) and you will be much happier! Rich Rich Bobo Senior VFX Compositor Mobile: (248) 840-2665 Web: http://richbobo.com/ > > Does using masks and premults within my garde nodes slow things down a lot? I > know glows are not quick so I leave these until the end. I'm just a little > disappointed with how slow this scene is! > _______________________________________________ > Nuke-users mailing list > [email protected], http://forums.thefoundry.co.uk/ > http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-users
_______________________________________________ Nuke-users mailing list [email protected], http://forums.thefoundry.co.uk/ http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-users
