It won't be happier if he is on a slow network :-)
 On Aug 14, 2012 8:21 AM, "Rich Bobo" <[email protected]> wrote:

>
>
> On Aug 14, 2012, at 5:45 AM, irwit wrote:
>
>  Hi all
>
> I'm having a bit of trouble previewing my files, they are taking longer
> than I would expect and I think it maybe because of how I have arranged my
> file.
>
> basically I have say, 10 different inputs that all merge together, from
> here I then apply my grades, glows etc, and from here is my final image.
>
> Now because this is a configurator for a car, say I change the leather
> from red to black, which I have set-up within switch nodes at the top of my
> tree next to the inputs, its seems when I change this, it has to
> recalculate all the grades and glows for the entire image again taking a
> while. Would I be better having these grades and glows on each input,
> therefore if I change one input from red to black, it only has to
> recalculate the glows grades for that one node, or would it not make any
> difference?
>
> I have already built a script to convert my exrs so they are 16 scanline
> with autocrop, and am working in proxy mode and half res but I think it is
> all within my grade nodes.
>
>
> Zip1 is by far the fastest exr file type to load in Nuke. Change all your
> renders to Zip1 (single scanline compression) and you will be much happier!
>
> Rich
>
> Rich Bobo
> Senior VFX Compositor
>
> Mobile:  (248) 840-2665
> Web:  http://richbobo.com/
>
>
>
> Does using masks and premults within my garde nodes slow things down a
> lot? I know glows are not quick so I leave these until the end. I'm just a
> little disappointed with how slow this scene is!
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