Hi all,

I'm on a project where I have a camera (fstop, animated focal point) and a
depth pass. Is there a way to apply the correct amount of defocus in the
z-blur node, based on the cameras f-stop. The animated focal point curve
seems to work when applied to the focal plane knob, but how do I define the
blur/sharp zone and the amount of blur? I've seen some demos of an updated
version of the ZBlur, but I'm guessing it won't have this option?

Best regards,
Simon
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