just use the size and maximum slider for the size and the dof for the width... or use pg bokeh :)
On Thu, Sep 6, 2012 at 1:51 PM, Simon Björk <[email protected]> wrote: > Hi all, > > I'm on a project where I have a camera (fstop, animated focal point) and a > depth pass. Is there a way to apply the correct amount of defocus in the > z-blur node, based on the cameras f-stop. The animated focal point curve > seems to work when applied to the focal plane knob, but how do I define the > blur/sharp zone and the amount of blur? I've seen some demos of an updated > version of the ZBlur, but I'm guessing it won't have this option? > > Best regards, > Simon > > _______________________________________________ > Nuke-users mailing list > [email protected], http://forums.thefoundry.co.uk/ > http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-users _______________________________________________ Nuke-users mailing list [email protected], http://forums.thefoundry.co.uk/ http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-users
