Awesome tips Craig and Howard- they both work super well.

On 15 September 2012 09:17, Howard Jones <[email protected]> wrote:

>
> http://www.nukepedia.com/other/perspective-guide-110/
>
> This lets you find your vanishing points.
> I've used 2 in the past. Then place an object in the distance, then line
> up a cube onto cross of the 2 vanishing points. If the cube lines up on
> both edges the focal length is right. If not adjust focal then re-align.
> Within 10 minutes or so you can find it.
>
> Using the 2-point target should simplify this even further.
>
> Great way to check if the 3d you've been given is even close.
>
> Howard
>
> On 14 Sep 2012, at 21:41, Marten Blumen <[email protected]> wrote:
>
> You could 'easily' do it by finding the vanishing point and then use the
> 2-node camera script to line it all up, placing the axis on the VP and
> using the grid display to line up the ground plane.
>
> http://www.nukepedia.com/3d/2-node-target-camera/
>
> On 15 September 2012 08:36, Marten Blumen <[email protected]> wrote:
>
>> nope.
>>
>> On 15 September 2012 07:56, Rich Bobo <[email protected]> wrote:
>>
>>> Hi,
>>>
>>> Does NukeX have the ability to solve a camera for a still frame - using
>>> helper boxes or lines...?
>>>
>>> Thanks,
>>> Rich
>>>
>>>
>>>  Rich Bobo
>>>    Senior VFX Compositor
>>> Armstrong-White
>>>  http://armstrong-white.com/
>>>
>>> Mobile:  (248) 840-2665
>>> Web:  http://richbobo.com/
>>>
>>>
>>> _______________________________________________
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>>
>>
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