Pull out material from the reLight and add it to your checkerboard

 
Howard



>________________________________
> From: Ron Ganbar <[email protected]>
>To: Nuke user discussion <[email protected]> 
>Sent: Monday, 17 September 2012, 13:30
>Subject: [Nuke-users] Nuke's Relight
> 
>
>Hi all,
>so I'm testing some of the features of Nuke 7 and for the life of me I can't 
>seem to figure out some stuff.
>The Relight node (which has been around for ages, true) isn't working for me 
>no matter what. What am I doing wrong?
>
>
>See below:
>
>
>set cut_paste_input [stack 0]
>version 7.0 v1b38
>Camera2 {
> inputs 0
> translate {-7.273576443e-07 1.2 -14.31999969}
> rotate {0 180 0}
> name Camera3
> selected true
> xpos -759
> ypos -17
>}
>set N1f4cb300 [stack 0]
>Light2 {
> inputs 0
> intensity 50
> translate {-2.980000019 2.950000048 -3.299999714}
> uniform_scale 0.1
> depthmap_slope_bias 0.01
> name Light1
> selected true
> xpos -387
> ypos -86
>}
>push $N1f4cb300
>CheckerBoard2 {
> inputs 0
> format "512 512 0 0 512 512 1 square_512"
> name CheckerBoard1
> selected true
> xpos -750
> ypos -312
>}
>set N39591300 [stack 0]
>Sphere {
> name Sphere1
> selected true
> xpos -750
> ypos -158
>}
>push $cut_paste_input
>Reformat {
> format "256 256 0 0 256 256 1 square_256"
> name Reformat1
> selected true
> xpos -507
> ypos -272
>}
>Radial {
> area {-118 -2 348 524}
> name Radial1
> selected true
> xpos -507
> ypos -240
>}
>push $N39591300
>Grade {
> black {0 0.1800000072 0.3600000143 0}
> white {0.1400000006 0.4399999976 1 1}
> name Grade1
> selected true
> xpos -646
> ypos -261
>}
>Card2 {
> rows 80
> columns 80
> translate {0 4.079999447 1.899979115}
> rotate {-90 0 0}
> uniform_scale 10
> control_points {3 3 3 6 
>
>
>1 {-0.5 -0.5 0} 0 {0.1666666865 0 0} 0 {0 0 0} 0 {0 0.1666666865 0} 0 {0 0 0} 
>0 {0 0 0} 
>1 {0 -0.5 0} 0 {0.1666666716 0 0} 0 {-0.1666666716 0 0} 0 {0 0.1666666865 0} 0 
>{0 0 0} 0 {0.5 0 0} 
>1 {0.5 -0.5 0} 0 {0 0 0} 0 {-0.1666666865 0 0} 0 {0 0.1666666865 0} 0 {0 0 0} 
>0 {1 0 0} 
>1 {-0.5 0 0} 0 {0.1666666865 0 0} 0 {0 0 0} 0 {0 0.1666666716 0} 0 {0 
>-0.1666666716 0} 0 {0 0.5 0} 
>1 {0 0 0} 0 {0.1666666716 0 0} 0 {-0.1666666716 0 0} 0 {0 0.1666666716 0} 0 {0 
>-0.1666666716 0} 0 {0.5 0.5 0} 
>1 {0.5 0 0} 0 {0 0 0} 0 {-0.1666666865 0 0} 0 {0 0.1666666716 0} 0 {0 
>-0.1666666716 0} 0 {1 0.5 0} 
>1 {-0.5 0.5 0} 0 {0.1666666865 0 0} 0 {0 0 0} 0 {0 0 0} 0 {0 -0.1666666865 0} 
>0 {0 1 0} 
>1 {0 0.5 0} 0 {0.1666666716 0 0} 0 {-0.1666666716 0 0} 0 {0 0 0} 0 {0 
>-0.1666666865 0} 0 {0.5 1 0} 
>1 {0.5 0.5 0} 0 {0 0 0} 0 {-0.1666666865 0 0} 0 {0 0 0} 0 {0 -0.1666666865 0} 
>0 {1 1 0} }
> name Card1
> selected true
> xpos -646
> ypos -196
>}
>DisplaceGeo {
> inputs 2
> scale -6
> name DisplaceGeo1
> selected true
> xpos -646
> ypos -172
>}
>Scene {
> inputs 2
> name Scene1
> selected true
> xpos -636
> ypos -69
>}
>push 0
>add_layer {posW posW.X posW.Y posW.Z}
>add_layer {nrm nrm.X nrm.Y nrm.Z}
>ScanlineRender {
> inputs 3
> motion_vectors_type distance
> output_shader_vectors true
> P_channel posW
> N_channel nrm
> name ScanlineRender1
> selected true
> xpos -646
> ypos 75
>}
>ReLight {
> inputs 3
> normal nrm
> position posW
> name ReLight1
> selected true
> xpos -397
> ypos 75
>}
>
>
>
>
>Ron Ganbar
>email: [email protected]
>tel: +44 (0)7968 007 309 [UK]
>     +972 (0)54 255 9765 [Israel]
>url: http://ronganbar.wordpress.com/
>
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>
>
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