Has anyone gotten an answer to this one?  Those workarounds are helpful but 
should we really need them at all when the functionality of UVproject was fine 
before?  I'm having the same issues - essentially UVproject behaving the same 
way as Project3D - and I'm pretty certain that the last time i used the node it 
was working as advertised (sticky projection with new frustrum derived UVs).  
Unless I'm simply doing it wrong.... I'm thinking bug report?



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