Has anyone gotten an answer to this one? Those workarounds are helpful but should we really need them at all when the functionality of UVproject was fine before? I'm having the same issues - essentially UVproject behaving the same way as Project3D - and I'm pretty certain that the last time i used the node it was working as advertised (sticky projection with new frustrum derived UVs). Unless I'm simply doing it wrong.... I'm thinking bug report?
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