You can try reading that FBX into an Axis node instead. Usually you
should be able to get the local transforms for any given object. If
there's parented transforms, you can chain up different Axis nodes to
replicate the same hierarchy you had in Maya.

That failing... try StickyProject ;-)


On Thu, Sep 20, 2012 at 3:06 PM, thoma
<[email protected]> wrote:
> ahhh yes. I guess i was remembering UVproject as having a bit more
> functionality than it does. In that case...not having used stickyProject,
> does anyone know how to get transformational data out of an fbx that doesn't
> include it in the dropdowns? I have some geo with an animated parent
> transform in maya but the parent node/transformation matrix doesn't show in
> nuke. It only is accessible by enabling 'all objects' and 'read transform
> from file' on the fbx node. Is there any way to pull it out? (in this case
> to make my own little sticky projection)
>
> Thanks
> Thomas
>
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