I'd like to my +1 for Neat... I've used Neat for feature work since '05
when it only was still image processing software.
I went thru every NR software on the planet, regardless if it was for
stills or costly blackbox solutions for restoration work, trying to save a
project I was working on.

I remember how amazed I was - and how hard I tried to convince Vlad how
terribly superior his stuff was - and that I really really wanted a
commandline version :)
Anyhow... When all the other had gone home for the day.. i fired up neat
image on every winPC i could find and processed a clip on each during the
night... and the feature was saved :).
I've used it ever since... and nowadays on nuke :)

In my current project I will run 311,040 frames thru Neat :D

/fredd


On Thu, Nov 8, 2012 at 7:12 PM, Michael Bogen <[email protected]> wrote:

> If you can use the technique that Jullk said you can always attach at
> reformat node to the scanlineRender and set it to scale then make it twice
> as big. that sometimes helps with softness.
>
> hope this helps,
>
> michaelb
>
>
> On Nov 08, 2012, at 12:33 AM, adam jones <[email protected]> wrote:
>
> hey all
>
> I am looking for a better approach to a de_grain / re_grain system.
>
> I am on NukeX 6.3v8 and no additional plugs or tools.
>
> So I am, now was, de_graining with the simple grain with the mix on .75,
> doing my work adding paint out with projections and keying in some shots
> then doing a grain sample and applying grain back over the final image with
> the furnace core re_grain node.
>
> I am getting returns on shot due to the softness, the softness is very
> very minor (for broadcast on TV) problem comes along when it goes to base
> light and work is viewed on a 5 meter wide projection screen, the softness
> is seen when they do a A/B wipe with original and comped work.
>
> I am now not de_graining but only applying re_grain to paint out with
> projections and other stills used.
>
> This will probably get me by but it is all about learning..
>
> So I guess I am asking if anyone has any techniques or tips (different
> de_grain approach) with the tools at hand.
>
> cheers and thank you
>
> -adam
> _______________________________________________
> Nuke-users mailing list
> [email protected], http://forums.thefoundry.co.uk/
> http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-users
>
>
> _______________________________________________
> Nuke-users mailing list
> [email protected], http://forums.thefoundry.co.uk/
> http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-users
>



-- 
__________________________________________________
*Fredrik Pihl - **visual effects supervisor - digital compositor*
*UNITED IMAGE CREATORS AB*
rönnvägen 11, se-14144 huddinge, sweden
+46-721 86 58 40

*CONFIDENTIALITY NOTICE: This e-mail message is intended only for the
above-mentioned recipient(s). Its content is confidential. If you have
received this e-mail by error, please notify us immediately and delete
it without making a copy, nor disclosing its content, nor taking any
action based thereon. Thank you.*
_______________________________________________
Nuke-users mailing list
[email protected], http://forums.thefoundry.co.uk/
http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-users

Reply via email to