Deke Sorry, I'm back on the Particle Morph challenge... thoughts on what I've written below?
In 7, could you run a particle sim in reverse with the 3d retime nodes, and render thru the normal time camera ? That way you could emit from one surface into a turbulence field, then do the same w/ a 2nd surface (but in reverse), and comp them together for the appearance of one surface into another ? Ari Sent from my iPhone On Jan 25, 2013, at 1:16 PM, Deke Kincaid <[email protected]> wrote: > Hi Ari > > Nuke 7 has a new “transfer velocity” option in the emitter node so when the > particles are emitted from points, edges or faces on the surface of a piece > of geo it will go in the direction of the moving geo(for example an alembic > cache). There is no way to make it collide with the surface though. We only > have a particleBounce node which just has a few primitives (plane, sphere, > cube). > > ----- > Deke Kincaid > Creative Specialist > The Foundry > Mobile: (310) 883 4313 > Tel: (310) 399 4555 - Fax: (310) 450 4516 > > The Foundry Visionmongers Ltd. > Registered in England and Wales No: 4642027 > > > On Wed, Jan 23, 2013 at 1:09 PM, <[email protected]> wrote: >> How about attemtping to get Particles to glide along the contours of a >> surface...as in the particles contact the surface, and with their current >> velocity travel along the surface and then keyframe them to leave the >> surface at a given moment ? >> >> there used to be a nice particle system plugin for 3dsmax called "Glider" >> if I remember correctly which enabled this... I wonder if a similar >> technique is possible given Nuke's particles currently ? >> >> thx, >> Ari >> Blue Sky >> >> _______________________________________________ >> Nuke-users mailing list >> [email protected], http://forums.thefoundry.co.uk/ >> http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-users > > _______________________________________________ > Nuke-users mailing list > [email protected], http://forums.thefoundry.co.uk/ > http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-users
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