Yes, i found that as well with further testing There is an extra line added to the node that makes behave badly. If you open it up in text editor there will be an extra line added that is very very long, near the start of the node. You can delete it and it should work.
If you upload we can take a look. Sent from iEarth On 18/02/2013, at 16:29, "travisb" <nuke-users-re...@thefoundry.co.uk> wrote: > I had two roto shapes within one "Roto" node, each about 15 points/~30 > keyframes a piece. > > After I got done with it, I renamed it from default and copy/pasted it > (because I had read part of this thread a few days ago and thought at least > if I had two then one could be the backup) and when the new one pasted there > was only a single point. I was like FTW! > > Sure enough looked at it and then re-opened the original and there was only > one bezier with a single point, no animation, NOT at 0,0. > > Tried to undo and got nothing even after it undid the rename and everything > else, still a single point with not roto/animation! > > Is there anyway to just use the old "Bezier" tool for roto that existed way > back? It was always reliable. > _______________________________________________ > Nuke-users mailing list > Nuke-users@support.thefoundry.co.uk, http://forums.thefoundry.co.uk/ > http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-users
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