Also depends on what is being cloned as well. Is it a pre-render coming in or a script?
Howard On 26 Mar 2013, at 01:27, Ben Dickson <[email protected]> wrote: > I've seen that behaviour if the bbox going into the RotoPaint is large, and > you have "clip to:" set to anything except "format" (it causes the node to > freeze and use a huge amount of memory) > > Same applies with the Roto node set to clipto:bbox etc. > > Reported this the other day, but don't have a bug number yet.. > > On 12/03/13 02:35, Noggy wrote: >> I'm trying to use the Clone tool but everytime I go to paint, Nuke >> stalls and takes 30 sec to 1 min to process one stroke. I have tested a >> new script and it works but something in this specific script is >> failing. I'm working on all local footage and tried copy/paste all nodes >> into a new script. >> >> Any ideas on how to fix this? >> >> >> _______________________________________________ >> Nuke-users mailing list >> [email protected], http://forums.thefoundry.co.uk/ >> http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-users > > -- > ben dickson > 2D TD | [email protected] > rising sun pictures | www.rsp.com.au > _______________________________________________ > Nuke-users mailing list > [email protected], http://forums.thefoundry.co.uk/ > http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-users _______________________________________________ Nuke-users mailing list [email protected], http://forums.thefoundry.co.uk/ http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-users
