Thanks for that, it's good to get an understanding of the math behind even the 
simple operations. Knew it wasn't about just doing a straight invert. Thanks.

Thanks.
Darren Coombes

Check out some of my work...
www.vimeo.com/darrencoombes

Mob:  +61 418 631 079
Skype:  darrencoombes
Twitter:  @durwood81

On 12/07/2013, at 3:17 PM, Joe Laude <[email protected]> wrote:

> You're on the right track, but what Nuke's doing is technically correct, as 
> an invert is simply subtracting all values from 1. To do what you want, add a 
> colorspace node before and after the invert. Make the first one in: linear / 
> out: sRGB, then the one after the invert make the opposite, in: sRGB / out: 
> linear.
> 
> Sent from my iPhone
> 
> On Jul 11, 2013, at 10:00 PM, Darren Coombes <[email protected]> wrote:
> 
>> Hi everyone, when you invert an image in nuke, it never seems to be an exact 
>> invert, now I'm guessing that if I've got my viewer set to sRGB, it's never 
>> going to look like an exact invert due to the math between linear and sRGB. 
>> Am I correct with this? And how would you go about correcting the 
>> conversion? Would it be a gamma correction or is there more to it?
>> 
>> Thanks.
>> 
>> Thanks.
>> Darren Coombes
>> 
>> Check out some of my work...
>> www.vimeo.com/darrencoombes
>> 
>> Mob:  +61 418 631 079
>> Skype:  darrencoombes
>> Twitter:  @durwood81
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