Hey everyone,
    This question isn't totally Nuke specific, but this is a great resource
so I figured I'd check here.  I'm working on a morph from a hand to monster
hand with three fingers.  The issue I'm running into is that the fingers on
the human hand will overlap one another and create loops.  More
specifically, I'm morphing the index and middle fingers into one monster
finger and the ring and pinkie fingers into the other monster finger.  But,
during the hand footage, the tip of the middle finger goes behind the tip
of the index finger creating a sideways D shape.  Does anyone have any
recommendations on dealing with this?
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