Awesome!

I had my own but this is way, way more advanced. Thanks for sharing Ben!


Cheers,
Diogo


On Wed, Nov 20, 2013 at 8:47 PM, Frank Rueter <[email protected]> wrote:

> Another gem, thanks Ben!
> And tabtabtab rocks. it's what the tool should be like to start with.
> Wouldn't want to comp without it anymore
>
>
>
> On 20/11/13 21:08, Ben Dickson wrote:
>
>> In case people don't religiously check every new thing on Nukepedia,
>>
>> http://www.nukepedia.com/python/ui/shortcut-editor
>>
>> A simple GUI which lets you quickly assign/override keyboard shortcuts
>> for (almost) anything in Nuke.
>>
>> Nothing that cannot be done in your menu.py with a few lines of code,
>> but since writing it the other day I've already assigned keys to a bunch
>> of things I've been "meaning to do for ages", but never did..
>>
>>
>> Secondly, something I wrote 2 years ago(!?) and am still using constantly,
>>
>> http://www.nukepedia.com/python/ui/tabtabtab
>>
>> It's similar to the default "tab" shortcut thingy.. but it does
>> substring matching (so "blr" matches "blur"), and weights your most used
>> nodes first (so if I make the useful "Add [math]" node often, it appears
>> higher in the list than "Add 3:2 pulldown")
>>
>> Also it lets you invoke any of "File" menu items, so you can do
>> "[tab]Import script" instead of searching around the "File" menu for it.
>> Useful for things which you don't use regularly enough to merit a
>> keyboard shortcut, but might buried deep inside the Edit>Node menu
>> somewhere
>>
>
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