Awesome! I had my own but this is way, way more advanced. Thanks for sharing Ben!
Cheers, Diogo On Wed, Nov 20, 2013 at 8:47 PM, Frank Rueter <[email protected]> wrote: > Another gem, thanks Ben! > And tabtabtab rocks. it's what the tool should be like to start with. > Wouldn't want to comp without it anymore > > > > On 20/11/13 21:08, Ben Dickson wrote: > >> In case people don't religiously check every new thing on Nukepedia, >> >> http://www.nukepedia.com/python/ui/shortcut-editor >> >> A simple GUI which lets you quickly assign/override keyboard shortcuts >> for (almost) anything in Nuke. >> >> Nothing that cannot be done in your menu.py with a few lines of code, >> but since writing it the other day I've already assigned keys to a bunch >> of things I've been "meaning to do for ages", but never did.. >> >> >> Secondly, something I wrote 2 years ago(!?) and am still using constantly, >> >> http://www.nukepedia.com/python/ui/tabtabtab >> >> It's similar to the default "tab" shortcut thingy.. but it does >> substring matching (so "blr" matches "blur"), and weights your most used >> nodes first (so if I make the useful "Add [math]" node often, it appears >> higher in the list than "Add 3:2 pulldown") >> >> Also it lets you invoke any of "File" menu items, so you can do >> "[tab]Import script" instead of searching around the "File" menu for it. >> Useful for things which you don't use regularly enough to merit a >> keyboard shortcut, but might buried deep inside the Edit>Node menu >> somewhere >> > > _______________________________________________ > Nuke-users mailing list > [email protected], http://forums.thefoundry.co.uk/ > http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-users >
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